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Equilibrium Strategy of the Pursuit-Evasion Game in Three-Dimensional Space
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作者 Nuo Chen Linjing Li Wenji Mao 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2024年第2期446-458,共13页
The pursuit-evasion game models the strategic interaction among players, attracting attention in many realistic scenarios, such as missile guidance, unmanned aerial vehicles, and target defense. Existing studies mainl... The pursuit-evasion game models the strategic interaction among players, attracting attention in many realistic scenarios, such as missile guidance, unmanned aerial vehicles, and target defense. Existing studies mainly concentrate on the cooperative pursuit of multiple players in two-dimensional pursuit-evasion games. However, these approaches can hardly be applied to practical situations where players usually move in three-dimensional space with a three-degree-of-freedom control. In this paper,we make the first attempt to investigate the equilibrium strategy of the realistic pursuit-evasion game, in which the pursuer follows a three-degree-of-freedom control, and the evader moves freely. First, we describe the pursuer's three-degree-of-freedom control and the evader's relative coordinate. We then rigorously derive the equilibrium strategy by solving the retrogressive path equation according to the Hamilton-Jacobi-Bellman-Isaacs(HJBI) method, which divides the pursuit-evasion process into the navigation and acceleration phases. Besides, we analyze the maximum allowable speed for the pursuer to capture the evader successfully and provide the strategy with which the evader can escape when the pursuer's speed exceeds the threshold. We further conduct comparison tests with various unilateral deviations to verify that the proposed strategy forms a Nash equilibrium. 展开更多
关键词 Differential game equilibrium strategy pursuit-evasion game threedegree-of-freedom control
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An AutoML based trajectory optimization method for long-distance spacecraft pursuit-evasion game
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作者 YANG Fuyunxiang YANG Leping ZHU Yanwei 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2023年第3期754-765,共12页
Current successes in artificial intelligence domain have revitalized interest in spacecraft pursuit-evasion game,which is an interception problem with a non-cooperative maneuvering target.The paper presents an automat... Current successes in artificial intelligence domain have revitalized interest in spacecraft pursuit-evasion game,which is an interception problem with a non-cooperative maneuvering target.The paper presents an automated machine learning(AutoML)based method to generate optimal trajectories in long-distance scenarios.Compared with conventional deep neural network(DNN)methods,the proposed method dramatically reduces the reliance on manual intervention and machine learning expertise.Firstly,based on differential game theory and costate normalization technique,the trajectory optimization problem is formulated under the assumption of continuous thrust.Secondly,the AutoML technique based on sequential model-based optimization(SMBO)framework is introduced to automate DNN design in deep learning process.If recommended DNN architecture exists,the tree-structured Parzen estimator(TPE)is used,otherwise the efficient neural architecture search(NAS)with network morphism is used.Thus,a novel trajectory optimization method with high computational efficiency is achieved.Finally,numerical results demonstrate the feasibility and efficiency of the proposed method. 展开更多
关键词 pursuit-evasion different game trajectory optimization automated machine learning(AutoML)
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An optimal guidance method for free-time orbital pursuit-evasion game
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作者 ZHANG Chengming ZHU Yanwei +1 位作者 YANG Leping ZENG Xin 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2022年第6期1294-1308,共15页
With the development of space rendezvous and proximity operations(RPO)in recent years,the scenarios with noncooperative spacecraft are attracting the attention of more and more researchers.A method based on the costat... With the development of space rendezvous and proximity operations(RPO)in recent years,the scenarios with noncooperative spacecraft are attracting the attention of more and more researchers.A method based on the costate normalization technique and deep neural networks is presented to generate the optimal guidance law for free-time orbital pursuit-evasion game.Firstly,the 24-dimensional problem given by differential game theory is transformed into a three-parameter optimization problem through the dimension-reduction method which guarantees the uniqueness of solution for the specific scenario.Secondly,a close-loop interactive mechanism involving feedback is introduced to deep neural networks for generating precise initial solution.Thus the optimal guidance law is obtained efficiently and stably with the application of optimization algorithm initialed by the deep neural networks.Finally,the results of the comparison with another two methods and Monte Carlo simulation demonstrate the efficiency and robustness of the proposed optimal guidance method. 展开更多
关键词 orbital pursuit-evasion differential game dimension-reduction deep neural networks
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Optimal Strategy for Aircraft Pursuit-evasion Games via Self-play Iteration
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作者 Xin Wang Qing-Lai Wei +1 位作者 Tao Li Jie Zhang 《Machine Intelligence Research》 EI CSCD 2024年第3期585-596,共12页
In this paper,the pursuit-evasion game with state and control constraints is solved to achieve the Nash equilibrium of both the pursuer and the evader with an iterative self-play technique.Under the condition where th... In this paper,the pursuit-evasion game with state and control constraints is solved to achieve the Nash equilibrium of both the pursuer and the evader with an iterative self-play technique.Under the condition where the Hamiltonian formed by means of Pontryagin’s maximum principle has the unique solution,it can be proven that the iterative control law converges to the Nash equilibrium solution.However,the strong nonlinearity of the ordinary differential equations formulated by Pontryagin’s maximum principle makes the control policy difficult to figured out.Moreover the system dynamics employed in this manuscript contains a high dimensional state vector with constraints.In practical applications,such as the control of aircraft,the provided overload is limited.Therefore,in this paper,we consider the optimal strategy of pursuit-evasion games with constant constraint on the control,while some state vectors are restricted by the function of the input.To address the challenges,the optimal control problems are transformed into nonlinear programming problems through the direct collocation method.Finally,two numerical cases of the aircraft pursuit-evasion scenario are given to demonstrate the effectiveness of the presented method to obtain the optimal control of both the pursuer and the evader. 展开更多
关键词 Differential games pursuit-evasion games nonlinear control optimal control Nash equilibrium solution.
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Guidance strategy of motion camouflage for spacecraft pursuit-evasion game
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作者 Jianqing LI Chaoyong LI Yonghe ZHANG 《Chinese Journal of Aeronautics》 SCIE EI CAS CSCD 2024年第3期312-319,共8页
This work is inspired by a stealth pursuit behavior called motion camouflage whereby a pursuer approaches an evader while the pursuer camouflages itself against a predetermined background.We formulate the spacecraft p... This work is inspired by a stealth pursuit behavior called motion camouflage whereby a pursuer approaches an evader while the pursuer camouflages itself against a predetermined background.We formulate the spacecraft pursuit-evasion problem as a stealth pursuit strategy of motion camouflage,in which the pursuer tries to minimize a motion camouflage index defined in this paper.The Euler-Hill reference frame whose origin is set on the circular reference orbit is used to describe the dynamics.Based on the rule of motion camouflage,a guidance strategy in open-loop form to achieve motion camouflage index is derived in which the pursuer lies on the camouflage constraint line connecting the central spacecraft and evader.In order to dispose of the dependence on the evader acceleration in the open-loop guidance strategy,we further consider the motion camouflage pursuit problem within an infinite-horizon nonlinear quadratic differential game.The saddle point solution to the game is derived by using the state-dependent Riccati equation method,and the resulting closed-loop guidance strategy is effective in achieving motion camouflage.Simulations are performed to demonstrate the capabilities of the proposed guidance strategies for the pursuit–evasion game scenario. 展开更多
关键词 pursuit-evasion problem Motion camouflage Differential game Guidance strategy Orbit control
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An escape strategy in orbital pursuit-evasion games with incomplete information 被引量:7
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作者 LI ZhenYu ZHU Hai LUO YaZhong 《Science China(Technological Sciences)》 SCIE EI CAS CSCD 2021年第3期559-570,共12页
The orbital pursuit-evasion game is typically formulated as a complete-information game,which assumes the payoff functions of the two players are common knowledge.However,realistic pursuit-evasion games typically have... The orbital pursuit-evasion game is typically formulated as a complete-information game,which assumes the payoff functions of the two players are common knowledge.However,realistic pursuit-evasion games typically have incomplete information,in which the lack of payoff information limits the player’s ability to play optimally.To address this problem,this paper proposes a currently optimal escape strategy based on estimation for the evader.In this strategy,the currently optimal evasive controls are first derived based on the evader’s guess of the pursuer’s payoff weightings.Then an online parameter estimation method based on a modified strong tracking unscented Kalman filter is employed to modify the guess and update the strategy during the game.As the estimation becomes accurate,the currently optimal strategy gets closer to the actually optimal strategy.Simulation results show the proposed strategy can achieve optimal evasive controls progressively and the evader’s payoff of the strategy is lower than that of the zero-sum escape strategy.Meanwhile,the proposed strategy is also effective in the case where the pursuer changes its payoff function halfway during the game. 展开更多
关键词 orbital pursuit-evasion incomplete-information game online parameter estimation
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Evasion guidance algorithms for air-breathing hypersonic vehicles in three-player pursuit-evasion games 被引量:4
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作者 Tian YAN Yuanli CAI Bin XU 《Chinese Journal of Aeronautics》 SCIE EI CAS CSCD 2020年第12期3423-3436,共14页
In practical combat scenario,the cooperative intercept strategies are often carefully designed,and it is challenging for the hypersonic vehicles to achieve successful evasion.Based on the analysis,it can be found that... In practical combat scenario,the cooperative intercept strategies are often carefully designed,and it is challenging for the hypersonic vehicles to achieve successful evasion.Based on the analysis,it can be found that if several Successive Pursuers come from the Same Direction(SPSD)and flight with a proper spacing,the evasion difficulty may increase greatly.To address this problem,we focus on the evasion guidance strategy design for the Air-breathing Hypersonic Vehicles(AHVs)under the SPSD combat scenario.In order to avoid the induced influence on the scramjet,altitude and speed of the vehicle,the lateral maneuver and evasion are employed.To guarantee the remnant maneuver ability,the concept of specified miss distance is introduced and utilized to generate the guidance command for the AHV.In the framework of constrained optimal control,the analytical expression of the evasion command is derived,and the constraints of the overload can be ensured to be never violated.In fact,by analyzing the spacing of the pursers,it can be classified whether the cooperative pursuit is formed.For the coordination-unformed multiple pursers,the evasion can be achieved lightly by the proposed strategy.If the coordination is formed,the proposed method will generate a large reverse direction maneuver,and the successful evasion can be maintained as a result.The performance of the proposed algorithms is tested in numerical simulations. 展开更多
关键词 Differential game theory game theory Hypersonic vehicles Optimal control pursuit-evasion strategy
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Problematic Use of Video Games in Schools in Northern Benin (2023)
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作者 Ireti Nethania Elie Ataigba David Sinet Koivogui +6 位作者 Damega Wenkourama Marcos Tohou Eurydice Elvire Djossou Anselme Djidonou Francis Tognon Tchegnonsi Prosper Gandaho Josiane Ezin Houngbe 《Open Journal of Psychiatry》 2024年第2期120-141,共22页
Objective: To study the problematic use of video games among secondary school students in the city of Parakou in 2023. Methods: Descriptive cross-sectional study conducted in the commune of Parakou from December 2022 ... Objective: To study the problematic use of video games among secondary school students in the city of Parakou in 2023. Methods: Descriptive cross-sectional study conducted in the commune of Parakou from December 2022 to July 2023. The study population consisted of students regularly enrolled in public and private secondary schools in the city of Parakou for the 2022-2023 academic year. A two-stage non-proportional stratified sampling technique combined with simple random sampling was adopted. The Problem Video Game Playing (PVP) scale was used to assess problem gambling in the study population, while anxiety and depression were assessed using the Hospital Anxiety and Depression Scale (HADS). Results: A total of 1030 students were included. The mean age of the pupils surveyed was 15.06 ± 2.68 years, with extremes of 10 and 28 years. The [13 - 18] age group was the most represented, with a proportion of 59.6% (614) in the general population. Females predominated, at 52.8% (544), with a sex ratio of 0.89. The prevalence of problematic video game use was 24.9%, measured using the Video Game Playing scale. Associated factors were male gender (p = 0.005), pocket money under 10,000 cfa (p = 0.001) and between 20,000 - 90,000 cfa (p = 0.030), addictive family behavior (p < 0.001), monogamous family (p = 0.023), good relationship with father (p = 0.020), organization of video game competitions (p = 0.001) and definite anxiety (p Conclusion: Substance-free addiction is struggling to attract the attention it deserves, as it did in its infancy everywhere else. This study complements existing data and serves as a reminder of the need to focus on this group of addictions, whose problematic use of video games remains the most frequent due to its accessibility and social tolerance. Preventive action combined with curative measures remains the most effective means of combating the problem at national level. 展开更多
关键词 Gaming Problem Video games BENIN 2023
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Cooperative Anti-Jamming and Interference Mitigation for UAV Networks: A Local Altruistic Game Approach
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作者 Yueyue Su Nan Qi +2 位作者 Zanqi Huang Rugui Yao Luliang Jia 《China Communications》 SCIE CSCD 2024年第2期183-196,共14页
To improve the anti-jamming and interference mitigation ability of the UAV-aided communication systems, this paper investigates the channel selection optimization problem in face of both internal mutual interference a... To improve the anti-jamming and interference mitigation ability of the UAV-aided communication systems, this paper investigates the channel selection optimization problem in face of both internal mutual interference and external malicious jamming. A cooperative anti-jamming and interference mitigation method based on local altruistic is proposed to optimize UAVs’ channel selection. Specifically, a Stackelberg game is modeled to formulate the confrontation relationship between UAVs and the jammer. A local altruistic game is modeled with each UAV considering the utilities of both itself and other UAVs. A distributed cooperative anti-jamming and interference mitigation algorithm is proposed to obtain the Stackelberg equilibrium. Finally, the convergence of the proposed algorithm and the impact of the transmission power on the system loss value are analyzed, and the anti-jamming performance of the proposed algorithm can be improved by around 64% compared with the existing algorithms. 展开更多
关键词 channel selection cooperative antijamming and interference mitigation local altruistic game Stackelberg game unmanned aerial vehicle(UAV)
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A Value for Games Defined on Graphs
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作者 Néstor Bravo 《Applied Mathematics》 2024年第5期331-348,共18页
Given a graph g=( V,A ) , we define a space of subgraphs M with the binary operation of union and the unique decomposition property into blocks. This space allows us to discuss a notion of minimal subgraphs (minimal c... Given a graph g=( V,A ) , we define a space of subgraphs M with the binary operation of union and the unique decomposition property into blocks. This space allows us to discuss a notion of minimal subgraphs (minimal coalitions) that are of interest for the game. Additionally, a partition of the game is defined in terms of the gain of each block, and subsequently, a solution to the game is defined based on distributing to each player (node and edge) present in each block a payment proportional to their contribution to the coalition. 展开更多
关键词 Graph Theory Values for Graphs Cooperation games Potential Function
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A Blockchain-Based Game Approach to Multi-Microgrid Energy Dispatch
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作者 Zhikang Wang Chengxuan Wang +2 位作者 Wendi Wu Cheng Sun Zhengtian Wu 《Computer Modeling in Engineering & Sciences》 SCIE EI 2024年第1期845-863,共19页
As the current global environment is deteriorating,distributed renewable energy is gradually becoming an important member of the energy internet.Blockchain,as a decentralized distributed ledger with decentralization,t... As the current global environment is deteriorating,distributed renewable energy is gradually becoming an important member of the energy internet.Blockchain,as a decentralized distributed ledger with decentralization,traceability and tamper-proof features,is an importantway to achieve efficient consumption andmulti-party supply of new energy.In this article,we establish a blockchain-based mathematical model of multiple microgrids and microgrid aggregators’revenue,consider the degree of microgrid users’preference for electricity thus increasing users’reliance on the blockchainmarket,and apply the one-master-multiple-slave Stackelberg game theory to solve the energy dispatching strategy when each market entity pursues the maximum revenue.The simulation results show that the blockchain-based dynamic game of the multi-microgrid market can effectively increase the revenue of both microgrids and aggregators and improve the utilization of renewable energy. 展开更多
关键词 Multi-microgrid blockchain stackelberg game energy scheduling
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Evolutionary game dynamics of combining two different aspiration-driven update rules in structured populations
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作者 杨智昊 杨彦龙 《Chinese Physics B》 SCIE EI CAS CSCD 2024年第5期182-191,共10页
In evolutionary games,most studies on finite populations have focused on a single updating mechanism.However,given the differences in individual cognition,individuals may change their strategies according to different... In evolutionary games,most studies on finite populations have focused on a single updating mechanism.However,given the differences in individual cognition,individuals may change their strategies according to different updating mechanisms.For this reason,we consider two different aspiration-driven updating mechanisms in structured populations:satisfied-stay unsatisfied shift(SSUS)and satisfied-cooperate unsatisfied defect(SCUD).To simulate the game player’s learning process,this paper improves the particle swarm optimization algorithm,which will be used to simulate the game player’s strategy selection,i.e.,population particle swarm optimization(PPSO)algorithms.We find that in the prisoner’s dilemma,the conditions that SSUS facilitates the evolution of cooperation do not enable cooperation to emerge.In contrast,SCUD conditions that promote the evolution of cooperation enable cooperation to emerge.In addition,the invasion of SCUD individuals helps promote cooperation among SSUS individuals.Simulated by the PPSO algorithm,the theoretical approximation results are found to be consistent with the trend of change in the simulation results. 展开更多
关键词 evolutionary game dynamics aspiration-driven update structured populations
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Discreet investors exert greater influence on cooperation in the public goods game
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作者 康洪炜 金展瑶 +4 位作者 李明远 旺咩 孙兴平 沈勇 陈清毅 《Chinese Physics B》 SCIE EI CAS CSCD 2024年第3期170-178,共9页
This paper studies the evolutionary process of cooperative behavior in a public goods game model with heterogeneous investment strategies in square lattices.In the proposed model,players are divided into defectors,coo... This paper studies the evolutionary process of cooperative behavior in a public goods game model with heterogeneous investment strategies in square lattices.In the proposed model,players are divided into defectors,cooperators and discreet investors.Among these,defectors do not participate in investing,discreet investors make heterogeneous investments based on the investment behavior and cooperation value of their neighbors,and cooperators invest equally in each neighbor.In real life,heterogeneous investment is often accompanied by time or economic costs.The discreet investors in this paper pay a certain price to obtain their neighbors'investment behavior and cooperation value,which quantifies the time and economic costs of the heterogeneous investment process.The results of Monte Carlo simulation experiments in this study show that discreet investors can effectively resist the invasion of the defectors,form a stable cooperative group and expand the cooperative advantage in evolution.However,when discreet investors pay too high a price,they lose their strategic advantage.The results in this paper help us understand the role of heterogeneous investment in promoting and maintaining human social cooperation. 展开更多
关键词 public goods game heterogeneous investment discreet investors COOPERATION
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Stackelberg Game for Wireless Powered and Backscattering Enabled Sensor Networks
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作者 Lyu Bin Cao Yi +2 位作者 Wang Shuai Guo Haiyan Hao Chengyao 《China Communications》 SCIE CSCD 2024年第3期189-204,共16页
This paper investigates a wireless powered and backscattering enabled sensor network based on the non-linear energy harvesting model, where the power beacon(PB) delivers energy signals to wireless sensors to enable th... This paper investigates a wireless powered and backscattering enabled sensor network based on the non-linear energy harvesting model, where the power beacon(PB) delivers energy signals to wireless sensors to enable their passive backscattering and active transmission to the access point(AP). We propose an efficient time scheduling scheme for network performance enhancement, based on which each sensor can always harvest energy from the PB over the entire block except its time slots allocated for passive and active information delivery. Considering the PB and wireless sensors are from two selfish service providers, we use the Stackelberg game to model the energy interaction among them. To address the non-convexity of the leader-level problem, we propose to decompose the original problem into two subproblems and solve them iteratively in an alternating manner. Specifically, the successive convex approximation, semi-definite relaxation(SDR) and variable substitution techniques are applied to find a nearoptimal solution. To evaluate the performance loss caused by the interaction between two providers, we further investigate the social welfare maximization problem. Numerical results demonstrate that compared to the benchmark schemes, the proposed scheme can achieve up to 35.4% and 38.7% utility gain for the leader and the follower, respectively. 展开更多
关键词 backscatter communication energy interaction stackelberg game wireless powered sensor network
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Value Iteration-Based Cooperative Adaptive Optimal Control for Multi-Player Differential Games With Incomplete Information
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作者 Yun Zhang Lulu Zhang Yunze Cai 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2024年第3期690-697,共8页
This paper presents a novel cooperative value iteration(VI)-based adaptive dynamic programming method for multi-player differential game models with a convergence proof.The players are divided into two groups in the l... This paper presents a novel cooperative value iteration(VI)-based adaptive dynamic programming method for multi-player differential game models with a convergence proof.The players are divided into two groups in the learning process and adapt their policies sequentially.Our method removes the dependence of admissible initial policies,which is one of the main drawbacks of the PI-based frameworks.Furthermore,this algorithm enables the players to adapt their control policies without full knowledge of others’ system parameters or control laws.The efficacy of our method is illustrated by three examples. 展开更多
关键词 Adaptive dynamic programming incomplete information multi-player differential game value iteration
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The Triple Helix of innovation as a double game involving domestic and foreign actors
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作者 Eustache Mêgnigbêto 《Journal of Data and Information Science》 CSCD 2024年第1期82-100,共19页
Purpose:The collaboration relationships between innovation actors at a geographic level may be considered as grouping two separate layers,the domestic and the foreign.At the level of each layer,the relationships and t... Purpose:The collaboration relationships between innovation actors at a geographic level may be considered as grouping two separate layers,the domestic and the foreign.At the level of each layer,the relationships and the actors involved constitute a Triple Helix game.The paper distinguished three levels of analysis:the global grouping together all actors,the domestic grouping together domestic actors,and the foreign related to only actors from partner countries.Design/methodology/approach:Bibliographic records data from the Web of Science for South Korea and West Africa breakdown per innovation actors and distinguishing domestic and international collaboration are analyzed with game theory.The core,the Shapley value,and the nucleolus are computed at the three levels to measure the synergy between actors.Findings:The synergy operates more in South Korea than in West Africa;the government is more present in West Africa than in South Korea;domestic actors create more synergy in South Korea,but foreign more in West Africa;South Korea can consume all the foreign synergy,which is not the case of West Africa.Research limitations:Research data are limited to publication records;techniques and methods used may be extended to other research outputs.Practical implications:West African governments should increase their investment in science,technology,and innovation to benefit more from the synergy their innovation actors contributed at the foreign level.However,the results of the current study may not be sufficient to prove that greater investment will yield benefits from foreign synergies.Originality/value:This paper uses game theory to assess innovation systems by computing the contribution of foreign actors to knowledge production at an area level.It proposes an indicator to this end. 展开更多
关键词 Triple Helix game theory Core Shapley value NUCLEOLUS South Korea West Africa
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Impacts of Human Activities and Season on Species Diversity and Abundance of Butterflies in Mpanga Kipengere Game Reserve and Surrounding Farmlands, Tanzania
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作者 Privatus M. Kasisi Nsajigwa Mbije Paul Lyimo 《Open Journal of Ecology》 2024年第4期274-291,共18页
Maintaining natural habitats is crucial for the preservation of insects and other species that indicate environmental changes. However, the Mpanga/Kipengere Game Reserve and its surrounding farmlands are facing distur... Maintaining natural habitats is crucial for the preservation of insects and other species that indicate environmental changes. However, the Mpanga/Kipengere Game Reserve and its surrounding farmlands are facing disturbance due to human activities, which is putting many wildlife species, particularly larger mammals, at risk. To determine the impact of human activities on butterfly species diversity and abundance in the reserve and its surrounding areas, we conducted a study from November 2021 to October 2023. We collected butterfly data using transect walks and baited traps in two habitat types. Our study yielded 2799 butterfly Individuals ranging in 124 species divided into five families habitat, season, and anthropogenic factors are significant environmental variables influencing species diversity and abundance of butterflies. Therefore, it’s important to protect habitat and dry-season water for the conservation of invertebrates such as butterflies. Our study findings provide essential information for ecological monitoring and future assessment of the Mpanga/Kipengere Game Reserve ecosystem health. 展开更多
关键词 Mpanga Kipengere game Reserve Species Diversity HABITAT Butterflies SEASON Human Activities
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A Mean-Field Game for a Forward-Backward Stochastic System With Partial Observation and Common Noise
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作者 Pengyan Huang Guangchen Wang +1 位作者 Shujun Wang Hua Xiao 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2024年第3期746-759,共14页
This paper considers a linear-quadratic(LQ) meanfield game governed by a forward-backward stochastic system with partial observation and common noise,where a coupling structure enters state equations,cost functionals ... This paper considers a linear-quadratic(LQ) meanfield game governed by a forward-backward stochastic system with partial observation and common noise,where a coupling structure enters state equations,cost functionals and observation equations.Firstly,to reduce the complexity of solving the meanfield game,a limiting control problem is introduced.By virtue of the decomposition approach,an admissible control set is proposed.Applying a filter technique and dimensional-expansion technique,a decentralized control strategy and a consistency condition system are derived,and the related solvability is also addressed.Secondly,we discuss an approximate Nash equilibrium property of the decentralized control strategy.Finally,we work out a financial problem with some numerical simulations. 展开更多
关键词 Decentralized control strategy ϵ-Nash equilibrium forward-backward stochastic system mean-field game partial observation
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Game Theory Based Model for Predictive Analytics Using Distributed Position Function
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作者 Mirhossein Mousavi Karimi Shahram Rahimi 《International Journal of Intelligence Science》 2024年第1期22-47,共26页
This paper presents a game theory-based method for predicting the outcomes of negotiation and group decision-making problems. We propose an extension to the BDM model to address problems where actors’ positions are d... This paper presents a game theory-based method for predicting the outcomes of negotiation and group decision-making problems. We propose an extension to the BDM model to address problems where actors’ positions are distributed over a position spectrum. We generalize the concept of position in the model to incorporate continuous positions for the actors, enabling them to have more flexibility in defining their targets. We explore different possible functions to study the role of the position function and discuss appropriate distance measures for computing the distance between the positions of actors. To validate the proposed extension, we demonstrate the trustworthiness of our model’s performance and interpretation by replicating the results based on data used in earlier studies. 展开更多
关键词 Distributed Position Function game Theory Group Decision Making Predictive Analytics
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Design and pricing of maintenance service contract based on Nash non-cooperative game approach
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作者 SU Chun HUANG Kui 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2024年第1期118-129,共12页
Nowadays manufacturers are facing fierce challenge.Apart from the products,providing customers with multiple maintenance options in the service contract becomes more popular,since it can help to improve customer satis... Nowadays manufacturers are facing fierce challenge.Apart from the products,providing customers with multiple maintenance options in the service contract becomes more popular,since it can help to improve customer satisfaction,and ultimately promote sales and maximize profit for the manufacturer.By considering the combinations of corrective maintenance and preventive maintenance,totally three types of maintenance service contracts are designed.Moreover,attractive incentive and penalty mechanisms are adopted in the contracts.On this basis,Nash non-cooperative game is applied to analyze the revenue for both the manufacturer and customers,and so as to optimize the pricing mechanism of maintenance service contract and achieve a win-win situation.Numerical experiments are conducted.The results show that by taking into account the incentive and penalty mechanisms,the revenue can be improved for both the customers and manufacturer.Moreover,with the increase of repair rate and improvement factor in the preventive maintenance,the revenue will increase gradually for both the parties. 展开更多
关键词 maintenance service contract Nash game incentive and penalty mechanism corrective maintenance preventive maintenance
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