This paper demonstrates an experiment on the generation of 3D virtual geographic environment on the basis of experimental flight laser scanning data by a set of algorithms and methods that were developed to automatica...This paper demonstrates an experiment on the generation of 3D virtual geographic environment on the basis of experimental flight laser scanning data by a set of algorithms and methods that were developed to automatically interpret range images for extracting geo-spatial features and then to reconstruct geo-objects. The algorithms and methods for the interpretation and modeling of laser scanner data include triangulated-irregular-network (TIN)-based range image interpolation; mathematical-morphology (MM)-based range image filtering, feature extraction and range image segmentation, feature generalization and optimization, 3D objects reconstruction and modeling; computer-graphics (CG)-based visualization and animation of geographic virtual reality environment.展开更多
The laser scanning and CCD image-transmitting measurement method and principle on acquiring 3-D curved surface shape data are discussed. Computer processing technique of 3-D curved surface shape(be called“ 3 - D surf...The laser scanning and CCD image-transmitting measurement method and principle on acquiring 3-D curved surface shape data are discussed. Computer processing technique of 3-D curved surface shape(be called“ 3 - D surface shape”for short) data is analysed. This technique in- cludes these concrete methods and principles such as data smoothing, fitting, reconstructing ,elimi- nating and so on. The example and result about computer processing of 3- D surface shape data are given .展开更多
Full-parallax light-field is captured by a small-scale 3D image scanning system and applied to holographic display. A vertical camera array is scanned horizontally to capture full-parallax imagery, and the vertical vi...Full-parallax light-field is captured by a small-scale 3D image scanning system and applied to holographic display. A vertical camera array is scanned horizontally to capture full-parallax imagery, and the vertical views between cameras are interpolated by depth image-based rendering technique. An improved technique for depth estimation reduces the estimation error and high-density light-field is obtained. The captured data is employed for the calculation of computer hologram using ray-sampling plane. This technique enables high-resolution display even in deep 3D scene although a hologram is calculated from ray information, and thus it makes use of the important advantage of holographic 3D display.展开更多
文摘This paper demonstrates an experiment on the generation of 3D virtual geographic environment on the basis of experimental flight laser scanning data by a set of algorithms and methods that were developed to automatically interpret range images for extracting geo-spatial features and then to reconstruct geo-objects. The algorithms and methods for the interpretation and modeling of laser scanner data include triangulated-irregular-network (TIN)-based range image interpolation; mathematical-morphology (MM)-based range image filtering, feature extraction and range image segmentation, feature generalization and optimization, 3D objects reconstruction and modeling; computer-graphics (CG)-based visualization and animation of geographic virtual reality environment.
文摘The laser scanning and CCD image-transmitting measurement method and principle on acquiring 3-D curved surface shape data are discussed. Computer processing technique of 3-D curved surface shape(be called“ 3 - D surface shape”for short) data is analysed. This technique in- cludes these concrete methods and principles such as data smoothing, fitting, reconstructing ,elimi- nating and so on. The example and result about computer processing of 3- D surface shape data are given .
基金partly supported by the JSPS Grant-in-Aid for Scientific Research #17300032
文摘Full-parallax light-field is captured by a small-scale 3D image scanning system and applied to holographic display. A vertical camera array is scanned horizontally to capture full-parallax imagery, and the vertical views between cameras are interpolated by depth image-based rendering technique. An improved technique for depth estimation reduces the estimation error and high-density light-field is obtained. The captured data is employed for the calculation of computer hologram using ray-sampling plane. This technique enables high-resolution display even in deep 3D scene although a hologram is calculated from ray information, and thus it makes use of the important advantage of holographic 3D display.