Three-dimensional(3D)printing technology has been widely used to create artificial rock samples in rock mechanics.While 3D printing can create complex fractures,the material still lacks sufficient similarity to natura...Three-dimensional(3D)printing technology has been widely used to create artificial rock samples in rock mechanics.While 3D printing can create complex fractures,the material still lacks sufficient similarity to natural rock.Extrusion free forming(EFF)is a 3D printing technique that uses clay as the printing material and cures the specimens through high-temperature sintering.In this study,we attempted to use the EFF technology to fabricate artificial rock specimens.The results show the physico-mechanical properties of the specimens are significantly affected by the sintering temperature,while the nozzle diameter and layer thickness also have a certain impact.The specimens are primarily composed of SiO_(2),with mineral compositions similar to that of natural rocks.The density,uniaxial compressive strength(UCS),elastic modulus,and tensile strength of the printed specimens fall in the range of 1.65–2.54 g/cm3,16.46–50.49 MPa,2.17–13.35 GPa,and 0.82–17.18 MPa,respectively.It is capable of simulating different types of rocks,especially mudstone,sandstone,limestone,and gneiss.However,the simulation of hard rocks with UCS exceeding 50 MPa still requires validation.展开更多
Background:Active video games are a new method for increasing physical activity(PA).Fully immersive virtual reality(VR)is a hardware device on which an active video game can run.Active(video games in)VR(AVR),might inc...Background:Active video games are a new method for increasing physical activity(PA).Fully immersive virtual reality(VR)is a hardware device on which an active video game can run.Active(video games in)VR(AVR),might increase immersion,game engagement,and moderate-to-vigorous PA(MVPA),thereby yielding greater exercise-related benefits,e.g.,cognitive performance.Methods:We examined the induction of MVPA via an AVR and a sedentary VR(SVR)as well as the effects of VR play on cognitive performance,which was monitored using 2 different methods.Each of 29 sedentary college students attended three 20-min laboratory sessions(AVR,SVR,or control)in a randomized order;during the control session,they sat quietly doing nothing.A fully immersive headset was used for the 2 video game sessions.We monitored and computed participants’PA using hip-wom accelerometers(wGT3 x-bt;ActiGraph,Pensacola,FL,USA)and a heart rate band(Polar H7;Polar,Kempele,Finland).After each session,the participants completed a mnemonic similarity test(MST)to measure recognition memory.They also filled out a motion sickness questionnaire and an abbreviated game experience questionnaire.Results:The AVR session induced a significantly greater heart rate and more time spent in MVPA than did either of the other 2 sessions regardless of the PA monitoring method.AVR elicited greater game experience questionnaire-assessed sensory and imaginative immersion,challenge,and positive affect than did SVR.The mnemonic similarity test recognition score was marginally higher post-AVR session than it was post-SVR session.Conclusion:AVR elicited MVPA without a significant increase in motion sickness and induced a better game experience and better borderline cognitive performance than did SVR.展开更多
As one of the most frequently used language forms in people's daily communication,the address form carries many different social semantic meanings. This paper aims to compare western and eastern cultures through a...As one of the most frequently used language forms in people's daily communication,the address form carries many different social semantic meanings. This paper aims to compare western and eastern cultures through a tentative study of address forms in American English and Chinese. By finding their similarities and differences it will explore the deep structures of each culture.展开更多
"Conception forming" in traditional Chinese landscape painting is created by artists to describe mental state, but not images, so it is also called "virtual environment". In the construction of Chi..."Conception forming" in traditional Chinese landscape painting is created by artists to describe mental state, but not images, so it is also called "virtual environment". In the construction of Chinese gardens, participation of literati and artists successfully transformed the "virtual environment" of traditional Chinese landscape painting into "real environment". This paper explored the inf luence of "form and spirit" in "conception forming" of traditional Chinese landscape painting on landscape art from 4 perspectives, so as to figure out the relationship between "form and spirit" and "virtuality and reality", and that the most artistic part of the relationship between "form and spirit" is the natural transformation between "virtuality and reality".展开更多
In the pilot project of the substantive reform of court trials,“unexpected” judgments appeared constantly because the traditional documentary investigation mode has been replaced by an investigation mode under the p...In the pilot project of the substantive reform of court trials,“unexpected” judgments appeared constantly because the traditional documentary investigation mode has been replaced by an investigation mode under the principle of directness and verbalism. This change in the logic of factual judgments has caused a change in the methods of evidence examination. In traditional evidence examination, evidence obtained from investigations is supposed to be genuine and reliable. In the substantive reform of court trials, it is presumed that evidence obtained from investigations cannot be fully trusted and it is easier to ascertain the facts of the case by investigating using the principles of directness, verbalism and individualized judging methods for evidence examinations. In practice, there are three main factors affecting the genuineness of evidence: the cognitive rules of testifiers, the motivation of the subjects who provide evidence, and the methods used by investigators to obtain evidence. Based on any one of these three factors, it cannot be concluded that evidence obtained from investigations is superior to evidence presented in court. The substantive court investigation is more advantageous to establishing the facts of a case than the traditional court investigation. The essential characteristics of the substantive reform of court trials are pursuing reality in essence instead of in form, and using the files of the court trials instead of the files of the investigation to avoid the evidence obtained through investigations from playing a decisive role in the adjudication thus making criminal procedures trial-centered rather than investigation-centered.展开更多
This paper presents a skin deformation algorithm for creating 3D characters or virtual human models. The algorithm can be applied to rigid deformation, joint dependent localized deformation, skeleton driven deformatio...This paper presents a skin deformation algorithm for creating 3D characters or virtual human models. The algorithm can be applied to rigid deformation, joint dependent localized deformation, skeleton driven deformation, cross contour deformation, and free-form deformation (FFD). These deformations are computed and demonstrated with examples and the algorithm is applied to overcome the difficulties in mechanically simulating the motion of the human body by club-shape models. The techniques described in this article enables the reconstruction of dynamic human models that can be used in defining and representing the geometrical and kinematical characteristics of human motion.展开更多
Harmonic mappings from the hexagasket to the circle are described in terms of boundary values and topological data. Explicit formulas are also given for the energy of the mapping. We have generalized the results in [10].
Squeezed quantum vacua seems to violate the averaged null energy conditions (ANEC’s), because they have a negative energy density. When treated as a perfect fluid, rapidly rotating Casimir plates will create vorticit...Squeezed quantum vacua seems to violate the averaged null energy conditions (ANEC’s), because they have a negative energy density. When treated as a perfect fluid, rapidly rotating Casimir plates will create vorticity in the vacuum bounded by them. The geometry resulting from an arbitrarily extended Casimir plates along their axis of rotation is similar to van Stockum spacetime. We observe closed timelike curves (CTC’s) forming in the exterior of the system resulting from frame dragging. The exterior geometry of this system is similar to Kerr geometry, but because of violation of ANEC, the Cauchy horizon lies outside the system unlike Kerr blackholes, giving more emphasis on whether spacetime is multiply connected at the microscopic level.展开更多
This article proves the existence of a hyper-precise global numerical meta-architecture unifying, structuring, binding and controlling the billion triplet codons constituting the sequence of single-stranded DNA of the...This article proves the existence of a hyper-precise global numerical meta-architecture unifying, structuring, binding and controlling the billion triplet codons constituting the sequence of single-stranded DNA of the entire human genome. Beyond the evolution and erratic mutations like transposons within the genome, it’s as if the memory of a fossil genome with multiple symmetries persists. This recalls the “intermingling” of information characterizing the fractal universe of chaos theory. The result leads to a balanced and perfect tuning between the masses of the two strands of the huge DNA molecule that constitute our genome. We show here how codon populations forming the single-stranded DNA sequences can constitute a critical approach to the understanding of junk DNA function. Then, we suggest revisiting certain methods published in our 2009 book “Codex Biogenesis”. In fact, we demonstrate here how the universal genetic code table is a powerful analytical filter to characterize single-stranded DNA sequences constituting chromosomes and genomes. We can then show that any genomic DNA sequence is featured by three numbers, which characterize it and its 64 codon populations with correlations greater than 99%. The number “1” is common to all sequences, expressing the second law of Chargaff. The other 2 numbers are related to each specific DNA sequence case characterizing life species. For example, the entire human genome is characterized by three remarkable numbers 1, 2, and Phi = 1.618 the golden ratio. Associated with each of these three numbers, we can match three axes of symmetry, then “imagine” a kind of hyperspace formed by these codon populations. Then we revisit the value (3-Phi)/2 which is probably universal and common to both the scale of quarks and atomic levels, balancing and tuning the whole human genome codon population. Finally, we demonstrate a new kind of duality between “form and substance” overlapping the whole human genome: we will show that—simultaneously with the duality between genes and junk DNA—there is a second layer of embedded hidden structure overlapping all the DNA of the whole human genome, dividing it into a second type of duality information/redundancy involving golden ratio proportions.展开更多
Recent studies have shown that architectural interior forms could impact the affective state of inhabitants.However,the direct relation of specific forms with specific affective states is difficult to determine.In add...Recent studies have shown that architectural interior forms could impact the affective state of inhabitants.However,the direct relation of specific forms with specific affective states is difficult to determine.In addition,no systematic categorization of architectural forms and their relation to emotional states exists.The investigation of the impact of architectural features on inhabitants'emotions is further complicated by the use of two-dimensional images of forms in laboratory investigations,which cannot perceive real-world architecture.Furthermore,the interior form consists of a combination of different forms rather than only pure forms,which was considered in previous studies.This study aimed to rill these gaps by evaluating interior forms on the basis of clustering different images of built living rooms throughout history as well as their impact on emotions.This study used pleasure,arousal,and dominance ratings with an emphasis on individual differences in personality.Virtual sample rooms were created based on formal clusters of architectural forms.Results showed a relationship between forms and emotional states for different personality traits.This work provided a novel approach on the influence of architecture on emotion by considering systematic form categorization and combinations,personality differences,and a virtual reality setup.展开更多
During the product family design, it is necessary to reduce the variety of components and share common components among many products. The major benefits are lessened design efforts and reduced costs. Therefore, this ...During the product family design, it is necessary to reduce the variety of components and share common components among many products. The major benefits are lessened design efforts and reduced costs. Therefore, this paper presents an approach to standardize components of a product family. Form feature modeling for components is discussed. Based on the similarity analysis, a step by step method to standardize the feature architectures of components is described. The algorithms for standardization are identified as well. A case for standardizing components of an auto-body family is used to demonstrate the validity of this approach.展开更多
基金financially supported by the Beijing Natural Science Foundation for Young Scientists(Grant No.8214052)the Talent Fund of Beijing Jiaotong University(Grant No.2021RC226)the State Key Laboratory for GeoMechanics and Deep Underground Engineering,China University of Mining and Technology(Grant No.SKLGDUEK2115).
文摘Three-dimensional(3D)printing technology has been widely used to create artificial rock samples in rock mechanics.While 3D printing can create complex fractures,the material still lacks sufficient similarity to natural rock.Extrusion free forming(EFF)is a 3D printing technique that uses clay as the printing material and cures the specimens through high-temperature sintering.In this study,we attempted to use the EFF technology to fabricate artificial rock specimens.The results show the physico-mechanical properties of the specimens are significantly affected by the sintering temperature,while the nozzle diameter and layer thickness also have a certain impact.The specimens are primarily composed of SiO_(2),with mineral compositions similar to that of natural rocks.The density,uniaxial compressive strength(UCS),elastic modulus,and tensile strength of the printed specimens fall in the range of 1.65–2.54 g/cm3,16.46–50.49 MPa,2.17–13.35 GPa,and 0.82–17.18 MPa,respectively.It is capable of simulating different types of rocks,especially mudstone,sandstone,limestone,and gneiss.However,the simulation of hard rocks with UCS exceeding 50 MPa still requires validation.
基金supported in part by a grant from the National Institute of Diabetes and Digestive and Kidney Diseases(R01DK109316,principle investigator:ASL)by the College of Arts,Media,and Design,Bouve College of Health Sciences at Northeastern University,Boston,MA,USA。
文摘Background:Active video games are a new method for increasing physical activity(PA).Fully immersive virtual reality(VR)is a hardware device on which an active video game can run.Active(video games in)VR(AVR),might increase immersion,game engagement,and moderate-to-vigorous PA(MVPA),thereby yielding greater exercise-related benefits,e.g.,cognitive performance.Methods:We examined the induction of MVPA via an AVR and a sedentary VR(SVR)as well as the effects of VR play on cognitive performance,which was monitored using 2 different methods.Each of 29 sedentary college students attended three 20-min laboratory sessions(AVR,SVR,or control)in a randomized order;during the control session,they sat quietly doing nothing.A fully immersive headset was used for the 2 video game sessions.We monitored and computed participants’PA using hip-wom accelerometers(wGT3 x-bt;ActiGraph,Pensacola,FL,USA)and a heart rate band(Polar H7;Polar,Kempele,Finland).After each session,the participants completed a mnemonic similarity test(MST)to measure recognition memory.They also filled out a motion sickness questionnaire and an abbreviated game experience questionnaire.Results:The AVR session induced a significantly greater heart rate and more time spent in MVPA than did either of the other 2 sessions regardless of the PA monitoring method.AVR elicited greater game experience questionnaire-assessed sensory and imaginative immersion,challenge,and positive affect than did SVR.The mnemonic similarity test recognition score was marginally higher post-AVR session than it was post-SVR session.Conclusion:AVR elicited MVPA without a significant increase in motion sickness and induced a better game experience and better borderline cognitive performance than did SVR.
文摘As one of the most frequently used language forms in people's daily communication,the address form carries many different social semantic meanings. This paper aims to compare western and eastern cultures through a tentative study of address forms in American English and Chinese. By finding their similarities and differences it will explore the deep structures of each culture.
文摘"Conception forming" in traditional Chinese landscape painting is created by artists to describe mental state, but not images, so it is also called "virtual environment". In the construction of Chinese gardens, participation of literati and artists successfully transformed the "virtual environment" of traditional Chinese landscape painting into "real environment". This paper explored the inf luence of "form and spirit" in "conception forming" of traditional Chinese landscape painting on landscape art from 4 perspectives, so as to figure out the relationship between "form and spirit" and "virtuality and reality", and that the most artistic part of the relationship between "form and spirit" is the natural transformation between "virtuality and reality".
文摘In the pilot project of the substantive reform of court trials,“unexpected” judgments appeared constantly because the traditional documentary investigation mode has been replaced by an investigation mode under the principle of directness and verbalism. This change in the logic of factual judgments has caused a change in the methods of evidence examination. In traditional evidence examination, evidence obtained from investigations is supposed to be genuine and reliable. In the substantive reform of court trials, it is presumed that evidence obtained from investigations cannot be fully trusted and it is easier to ascertain the facts of the case by investigating using the principles of directness, verbalism and individualized judging methods for evidence examinations. In practice, there are three main factors affecting the genuineness of evidence: the cognitive rules of testifiers, the motivation of the subjects who provide evidence, and the methods used by investigators to obtain evidence. Based on any one of these three factors, it cannot be concluded that evidence obtained from investigations is superior to evidence presented in court. The substantive court investigation is more advantageous to establishing the facts of a case than the traditional court investigation. The essential characteristics of the substantive reform of court trials are pursuing reality in essence instead of in form, and using the files of the court trials instead of the files of the investigation to avoid the evidence obtained through investigations from playing a decisive role in the adjudication thus making criminal procedures trial-centered rather than investigation-centered.
基金supported by Shanghai Science and Technology Committee (No. 08515810200)Jiangsu Province Development Foundation (No. BS2007048)
文摘This paper presents a skin deformation algorithm for creating 3D characters or virtual human models. The algorithm can be applied to rigid deformation, joint dependent localized deformation, skeleton driven deformation, cross contour deformation, and free-form deformation (FFD). These deformations are computed and demonstrated with examples and the algorithm is applied to overcome the difficulties in mechanically simulating the motion of the human body by club-shape models. The techniques described in this article enables the reconstruction of dynamic human models that can be used in defining and representing the geometrical and kinematical characteristics of human motion.
基金Supported by the grant 08KJD110011,NSK2008/B11,NSK2009/B07,NSK2009/C042008 Jiangsu Government Scholarship for Overseas Studies
文摘Harmonic mappings from the hexagasket to the circle are described in terms of boundary values and topological data. Explicit formulas are also given for the energy of the mapping. We have generalized the results in [10].
文摘Squeezed quantum vacua seems to violate the averaged null energy conditions (ANEC’s), because they have a negative energy density. When treated as a perfect fluid, rapidly rotating Casimir plates will create vorticity in the vacuum bounded by them. The geometry resulting from an arbitrarily extended Casimir plates along their axis of rotation is similar to van Stockum spacetime. We observe closed timelike curves (CTC’s) forming in the exterior of the system resulting from frame dragging. The exterior geometry of this system is similar to Kerr geometry, but because of violation of ANEC, the Cauchy horizon lies outside the system unlike Kerr blackholes, giving more emphasis on whether spacetime is multiply connected at the microscopic level.
文摘This article proves the existence of a hyper-precise global numerical meta-architecture unifying, structuring, binding and controlling the billion triplet codons constituting the sequence of single-stranded DNA of the entire human genome. Beyond the evolution and erratic mutations like transposons within the genome, it’s as if the memory of a fossil genome with multiple symmetries persists. This recalls the “intermingling” of information characterizing the fractal universe of chaos theory. The result leads to a balanced and perfect tuning between the masses of the two strands of the huge DNA molecule that constitute our genome. We show here how codon populations forming the single-stranded DNA sequences can constitute a critical approach to the understanding of junk DNA function. Then, we suggest revisiting certain methods published in our 2009 book “Codex Biogenesis”. In fact, we demonstrate here how the universal genetic code table is a powerful analytical filter to characterize single-stranded DNA sequences constituting chromosomes and genomes. We can then show that any genomic DNA sequence is featured by three numbers, which characterize it and its 64 codon populations with correlations greater than 99%. The number “1” is common to all sequences, expressing the second law of Chargaff. The other 2 numbers are related to each specific DNA sequence case characterizing life species. For example, the entire human genome is characterized by three remarkable numbers 1, 2, and Phi = 1.618 the golden ratio. Associated with each of these three numbers, we can match three axes of symmetry, then “imagine” a kind of hyperspace formed by these codon populations. Then we revisit the value (3-Phi)/2 which is probably universal and common to both the scale of quarks and atomic levels, balancing and tuning the whole human genome codon population. Finally, we demonstrate a new kind of duality between “form and substance” overlapping the whole human genome: we will show that—simultaneously with the duality between genes and junk DNA—there is a second layer of embedded hidden structure overlapping all the DNA of the whole human genome, dividing it into a second type of duality information/redundancy involving golden ratio proportions.
基金We would like to thank Ms.Elham Rahimi for her kind assistance in VR preparation of this project.This work was supported by the Cognitive Science and Technology Council(COGC),Tehran,Iran to MB[number 1586].All 3D modeling and VR creation were done at Technische Universitat Berlin.This manuscript is independent of Autodesk,Inc.and is not sponsored by Autodesk,Inc.
文摘Recent studies have shown that architectural interior forms could impact the affective state of inhabitants.However,the direct relation of specific forms with specific affective states is difficult to determine.In addition,no systematic categorization of architectural forms and their relation to emotional states exists.The investigation of the impact of architectural features on inhabitants'emotions is further complicated by the use of two-dimensional images of forms in laboratory investigations,which cannot perceive real-world architecture.Furthermore,the interior form consists of a combination of different forms rather than only pure forms,which was considered in previous studies.This study aimed to rill these gaps by evaluating interior forms on the basis of clustering different images of built living rooms throughout history as well as their impact on emotions.This study used pleasure,arousal,and dominance ratings with an emphasis on individual differences in personality.Virtual sample rooms were created based on formal clusters of architectural forms.Results showed a relationship between forms and emotional states for different personality traits.This work provided a novel approach on the influence of architecture on emotion by considering systematic form categorization and combinations,personality differences,and a virtual reality setup.
基金Science & Technology Foundation of Shanghai (Grant No.05JC14021)
文摘During the product family design, it is necessary to reduce the variety of components and share common components among many products. The major benefits are lessened design efforts and reduced costs. Therefore, this paper presents an approach to standardize components of a product family. Form feature modeling for components is discussed. Based on the similarity analysis, a step by step method to standardize the feature architectures of components is described. The algorithms for standardization are identified as well. A case for standardizing components of an auto-body family is used to demonstrate the validity of this approach.