To meet the bandwidth requirement for the multicasting data flow in ad hoc networks, a distributed on- demand bandwidth-constrained multicast routing (BCMR) protocol for wireless ad hoc networks is proposed. With th...To meet the bandwidth requirement for the multicasting data flow in ad hoc networks, a distributed on- demand bandwidth-constrained multicast routing (BCMR) protocol for wireless ad hoc networks is proposed. With this protocol, the resource reservation table of each node will record the bandwidth requirements of data flows, which access itself, its neighbor nodes and hidden nodes, and every node calculates the remaining available bandwidth by deducting the bandwidth reserved in the resource reservation table from the total available bandwidth of the node. Moreover, the BCMR searches in a distributed manner for the paths with the shortest delay conditioned by the bandwidth constraint. Simulation results demonstrate the good performance of BCMR in terms of packet delivery reliability and the delay. BCMR can meet the requirements of real time communication and can be used in the multicast applications with low mobility in wireless ad hoc networks.展开更多
To solve the load balancing problem in a triplet-based hierarchical interconnection network(THIN) system, a dynamic load balancing (DLB)algorithm--THINDLBA, which adopts multicast tree (MT)technology to improve ...To solve the load balancing problem in a triplet-based hierarchical interconnection network(THIN) system, a dynamic load balancing (DLB)algorithm--THINDLBA, which adopts multicast tree (MT)technology to improve the efficiency of interchanging load information, is presented. To support the algorithm, a complete set of DLB messages and a schema of maintaining DLB information in each processing node are designed. The load migration request messages from the heavily loaded node (HLN)are spread along an MT whose root is the HLN. And the lightly loaded nodes(LLNs) covered by the MT are the candidate destinations of load migration; the load information interchanged between the LLNs and the HLN can be transmitted along the MT. So the HLN can migrate excess loads out as many as possible during a one time execution of the THINDLBA, and its load state can be improved as quickly as possible. To avoid wrongly transmitted or redundant DLB messages due to MT overlapping, the MT construction is restricted in the design of the THINDLBA. Through experiments, the effectiveness of four DLB algorithms are compared, and the results show that the THINDLBA can effectively decrease the time costs of THIN systems in dealing with large scale computeintensive tasks more than others.展开更多
A new core-based shared tree algorithm, viz core-cluster combination-based shared tree (CCST) algorithm and the weighted version (i.e. w-CCST algorithm) are proposed in order to resolve the channel resources waste...A new core-based shared tree algorithm, viz core-cluster combination-based shared tree (CCST) algorithm and the weighted version (i.e. w-CCST algorithm) are proposed in order to resolve the channel resources waste problem in typical source-based multicast routing algorithms in low earth orbit (LEO) satellite IP networks. The CCST algorithm includes the dynamic approximate center (DAC) core selection method and the core-cluster combination multicast route construction scheme. Without complicated onboard computation, the DAC method is uniquely developed for highly dynamic networks of periodical and regular movement. The core-cluster combination method takes core node as the initial core-cluster, and expands it stepwise to construct an entire multicast tree at the lowest tree cost by a shortest path scheme between the newly-generated core-cluster and surplus group members, which results in great bandwidth utilization. Moreover, the w-CCST algorithm is able to strike a balance between performance of tree cost and that of end-to-end propagation delay by adjusting the weighted factor to meet strict end-to-end delay requirements of some real-time multicast services at the expense of a slight increase in tree cost. Finally, performance comparison is conducted between the proposed algorithms and typical algorithms in LEO satellite IP networks. Simulation results show that the CCST algorithm significantly decreases the average tree cost against to the others, and also the average end-to-end propagation delay ofw-CCST algorithm is lower than that of the CCST algorithm.展开更多
Device to device(D2 D) multi-hop communication in multicast networks solves the contradiction between high speed requirements and limited bandwidth in regional data sharing communication services. However, most networ...Device to device(D2 D) multi-hop communication in multicast networks solves the contradiction between high speed requirements and limited bandwidth in regional data sharing communication services. However, most networking models demand a large control overhead in eNodeB. Moreover, the topology should be calculated again due to the mobility of terminals, which causes the long delay. In this work, we model multicast network construction in D2 D communication through a fuzzy mathematics and game theory based algorithm. In resource allocation, we assume that user equipment(UE) can detect the available frequency and the fuzzy mathematics is introduced to describe an uncertain relationship between the resource and UE distributedly, which diminishes the time delay. For forming structure, a distributed myopic best response dynamics formation algorithm derived from a novel concept from the coalitional game theory is proposed, in which every UE can self-organize into stable structure without the control from eNodeB to improve its utilities in terms of rate and bit error rate(BER) while accounting for a link maintenance cost, and adapt this topology to environmental changes such as mobility while converging to a Nash equilibrium fast. Simulation results show that the proposed architecture converges to a tree network quickly and presents significant gains in terms of average rate utility reaching up to 50% compared to the star topology where all of the UE is directly connected to eNodeB.展开更多
In wireless ad hoe network environments, every link is wireless and every node is mobile. Those features make data lost easily as well as multicasting inefficient and unreliable. Moreover, Efficient and reliable multi...In wireless ad hoe network environments, every link is wireless and every node is mobile. Those features make data lost easily as well as multicasting inefficient and unreliable. Moreover, Efficient and reliable multicast in wireless ad hoe network is a difficult issue. It is a major challenge to transmission delays and packet losses due to link changes of a multicast tree at the provision of high delivery ratio for each packet transmission in wireless ad hoe network environment. In this paler, we propose and evaluate Reliable Adaptive Multicast Protocol (RAMP) based on a relay node concept. Relay nodes are placed along the multieast tree. Data recovery is done between relay nodes. RAMP supports a reliable multicasting suitable for mobile ad hoe network by reducing the number of packet retransmissions. We compare RAMP with SRM (Scalable Reliable Multicast). Simulation results show that the RAMP has high delivery ratio and low end-to-end delay for packet transmsission.展开更多
This paper is concerned with two important issues in multicast routing problem with network coding for the first time, namely the load balancing and the transmission delay. A bi-objective optimization problem is formu...This paper is concerned with two important issues in multicast routing problem with network coding for the first time, namely the load balancing and the transmission delay. A bi-objective optimization problem is formulated, where the average bandwidth utilization ratio and the average transmission delay are both to be minimized. To address the problem, we propose a novel multiobjective artificial bee colony algorithm, with two performance enhancing schemes integrated. The first scheme is an elitism-based food source generation scheme for scout bees, where for each scout bee, a new food source is generated by either recombining two elite solutions randomly selected from an archive or sampling the probabilistic distribution model built from all elite solutions in this archive. This scheme provides scouts with high-quality and diversified food sources and thus helps to strengthen the global exploration. The second one is a Pareto local search operator with the concept of path relinking integrated. This scheme is incorporated into the onlooker bee phase for exploring neighboring areas of promising food sources and hence enhances the local exploitation. Experimental results show that the proposed algorithm performs better than a number of state-of-the-art multiobjective evolutionary algorithms in terms of the approximated Pareto-optimal front.展开更多
Quality of service (QoS) routing and multicasting protocols in ad hoc networks are face with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology ch...Quality of service (QoS) routing and multicasting protocols in ad hoc networks are face with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology changes. The multicast routing problem with multiple QoS constraints is discussed, which may deal with the delay, bandwidth and cost metrics, and describes a network model for researching the ad hoc networks QoS multicast routing problem. It presents a distributed QoS multicast routing protocol (DQMRP). The proof of correctness and complenty analysis of the DQMRP are also given. Simulation results show that the multicast tree optimized by DQMRP is better than other protocols and is fitter for the network situations with frequently changed status and the realtime multimedia application. It is an available approach to multicast routing decision with multiple QoS constraints.展开更多
This paper investigates the maximal achievable multi-rate throughput problem of a multicast ses-sion at the presence of network coding. Deviating from previous works which focus on single-rate network coding, our work...This paper investigates the maximal achievable multi-rate throughput problem of a multicast ses-sion at the presence of network coding. Deviating from previous works which focus on single-rate network coding, our work takes the heterogeneity of sinks into account and provides multiple data layers to address the problem. Firstly formulated is the maximal achievable throughput problem with the assumption that the data layers are independent and layer rates are static. It is proved that the problem in this case is, unfortunately, Non-deterministic Polynomial-time (NP)-hard. In addition, our formulation is extended to the problems with dependent layers and dynamic layers. Furthermore, the approximation algorithm which satisfies certain fair-ness is proposed.展开更多
Most existing overlay multicast approaches refuse to consider any network layer support no matter whether it is available or not. This design principle greatly increases the complexity of the routing algorithms and ma...Most existing overlay multicast approaches refuse to consider any network layer support no matter whether it is available or not. This design principle greatly increases the complexity of the routing algorithms and makes the overlay topologies incompatible with the underlying network. To address these issues, topology-aware overlay multicast over IP multicast networks (TOMIMN) was proposed as a novel overlay multicast protocol, which exploits the cooperation between end-hosts and IP multicast routers to construct a topology-aware overlay tree. Through a little modification to protocol independent multicast sparse mode (PIM-SM), a multicast router is able to receive registration from nearby group members and redirect passing-by join requests to them. Due to the multicast router's support, TOMIMN organizes its group members into an overlay multicast tree efficiently, which matches the physical network topology well.展开更多
In this paper, security issue in multiple input multiple output (MIMO) multicasting system has been analyzed in the presence of a group of eavesdroppers in cognitive radio networks (CRNs). Primary base station (PBS) a...In this paper, security issue in multiple input multiple output (MIMO) multicasting system has been analyzed in the presence of a group of eavesdroppers in cognitive radio networks (CRNs). Primary base station (PBS) and secondary base station (SBS) communicate with multiple primary and secondary receivers, respectively via a precoding relay having multiple antennas. At first, considering interference the secrecy multicast capacity at the primary receivers (PRs) and the secondary receivers (SRs) has been calculated and investigated the impact of interferences on it. Then, the zero-forcing (ZF) precoding technique at the relay has been employed which enhances the secrecy multicast capacity at the PRs and SRs by zeroing the impact of interference on each other. Secondly, the existing constructive interference energy of the communication medium employing selective precoding (SP) technique at the relay has been used to improve the secrecy multicast capacity of the PRs and SRs. Finally, phase alignment precoding (PAP) technique at the relay has been introduced which uses the destructive part of interference for further increase in the secrecy multicast capacity at the PRs and SRs. It is observed that among the three precoding techniques, the best performance is achieved by using the PAP at the relay in terms of secrecy multicast capacity and secure outage probability analysis. This is due to the fact that PAP technique at the relay not only uses the constructive interference part but also it rotates the destructive interference part in such a way that the resulting interference is always instantaneously constructive. So using these precoding relays interference power can be used to enhance system performance without increasing base station power.展开更多
Most recent satellite network research has focused on providing routing services without considering security. In this paper, for the sake of better global coverage, we introduce a novel triple-layered satellite netwo...Most recent satellite network research has focused on providing routing services without considering security. In this paper, for the sake of better global coverage, we introduce a novel triple-layered satellite network architecture including Geostationary Earth Orbit (GEO), Highly Elliptical Orbit (HEO), and Low Earth Orbit (LEO) satellite layers, which provides the near-global coverage with 24 hour uninterrupted over the areas varying from 75° S to 90° N. On the basis of the hierarchical architecture, we propose a QoS-guaranteed secure multicast routing protocol (QGSMRP) for satellite IP networks using the logical location concept to isolate the mobility of LEO and HEO satellites. In QGSMRP, we employ the asymmetric cryptography to secure the control messages via the pairwise key pre-distribution, and present a least cost tree (LCT) strategy to construct the multicast tree under the condition that the QoS constraints are guaranteed, aiming to minimize the tree cost. Simulation results show that the performance benefits of the proposed QGSMRP in terms of the end-to-end tree delay, the tree cost, and the failure ratio of multicasting connections by comparison with the conventional shortest path tree (SPT) strategy.展开更多
We propose a scheme where one can exploit auxiliary resources to achieve quantum multicast communication with network coding over the butterfly network.In this paper,we propose the quantum 2-pair multicast communicati...We propose a scheme where one can exploit auxiliary resources to achieve quantum multicast communication with network coding over the butterfly network.In this paper,we propose the quantum 2-pair multicast communication scheme,and extend it to k-pair multicast communication over the extended butterfly network.Firstly,an EPR pair is shared between each adjacent node on the butterfly network,and make use of local operation and classical communication to generate entangled relationship between non-adjacent nodes.Secondly,each sender adds auxiliary particles according to the multicast number k,in which the CNOT operations are applied to form the multi-particle entangled state.Finally,combined with network coding and free classical communication,quantum multicast communication based on quantum measurements is completed over the extended butterfly network.Not only the bottleneck problem is solved,but also quantum multicast communication can be completed in our scheme.At the same time,regardless of multicast number k,the maximum capacity of classical channel is 2 bits,and quantum channel is used only once.展开更多
To maximize the aggregate throughput achieved in heterogeneous networks, this paper investigates inter-session network coding for the distribution of layered source data. We define inter-layer hierarchical random line...To maximize the aggregate throughput achieved in heterogeneous networks, this paper investigates inter-session network coding for the distribution of layered source data. We define inter-layer hierarchical random linear network codes (IHRLNC), which not only take the flexibility of intersession network coding for layer mixing but also consider the strict priority inherent in the layered source data. Furthermore, we propose the inter-layer hierarchical multicast (IHM), which performs IHRLNC in the network such that each sink can recover some source layers according to its individu- al capacity. To determine the optimal type of IHRLNC that should be performed on each edge in IHM, we formulate an optimization problem based on 0-1 integer linear programming, and propose a heuristic approach to approximate the optimal solution in polynomial time. Simulation results show that the proposed IHM can achieve throughput gains over the layered muhicast schemes.展开更多
The 3-stage Clos network C(n, m, r) is considered as the most basic and popular multistage interconnection network which has been widely employed for data communications and parallel computing systems. Quite a lot o...The 3-stage Clos network C(n, m, r) is considered as the most basic and popular multistage interconnection network which has been widely employed for data communications and parallel computing systems. Quite a lot of efforts has been put on the research of the 3- stage Clos network. Unfortunately, very little is known for the multirate multicast Clos network which is the most complicated case. Firstly a sufficient condition for 1-rate multicast networks to be SNB is given, from which a result for 2-rate multicast networks to be WSNB can easily be gotten. Furthermore, by using a reservation-scheme routing, more specific result for 2-rate multicast networks to be WSNB can be obtained for the case of one of them exceeding 1/2.展开更多
Routing and wavelength assignment for online real-time multicast connection setup is a difficult task due to the dynamic change of availabilities of wavelengths on links and the consideration of wavelength conversion ...Routing and wavelength assignment for online real-time multicast connection setup is a difficult task due to the dynamic change of availabilities of wavelengths on links and the consideration of wavelength conversion delay in WDM networks. This paper presents a distributed routing and wavelength assignment scheme for the setup of real-time multicast connections. It integrates routing and wavelength assignment as a single process, which greatly reduces the connection setup time. The proposed routing method is based on the Prim’s MST (Minimum Spanning Tree) algorithm and the K-restricted breadth-first search method, which can produce a sub-minimal cost tree under a given delay bound. The wave-length assignment uses the least-conversion and load balancing strategies. Simulation results show that the proposed algorithm is suitable for online multicast connection establishment in WDM networks.展开更多
Network coding is able to address output conflicts when fanout splitting is allowed for multicast switching.Hence,it successfully achieves a larger rate region than non-coding approaches in crossbar switches.However,n...Network coding is able to address output conflicts when fanout splitting is allowed for multicast switching.Hence,it successfully achieves a larger rate region than non-coding approaches in crossbar switches.However,network coding requires large coding buffers and a high computational cost on encoding and decoding.In this paper,we propose a novel Online Network Coding framework called Online NC for multicast switches,which is adaptive to constrained buffers.Moreover,it enjoys a much lower decoding complexity by a Vandermonde matrix based approach,as compared to conven-tional randomized network coding Our approach realizes online coding with one coding algo-rithm that synchronizes buffering and coding.Therefore,we significantly reduce requirements on buffer space,while also sustaining high throughputs.We confirm the superior advantages of our contributions using empirical studies.展开更多
The multimedia broadcast and multicast services (MBMS) in 3GPP LTE is characterized by multicast broadcast single frequency network (MBSFN) operation. The multicast services are transmitted by single frequency network...The multimedia broadcast and multicast services (MBMS) in 3GPP LTE is characterized by multicast broadcast single frequency network (MBSFN) operation. The multicast services are transmitted by single frequency network (SFN) mode, and the unicast services are delivered with point-to-point (PTP) mode. To minimize the demanded radio resources for multicast services in the LTE, a novel mode switch (MS) between SFN and PTP for multicast services is proposed. MS takes into account PTP mode for multicast services and the switch is based on the handover threshold. To solve the minimization problem, MS adapts the handover threshold with the difference in the demanded radio resources between SFN mode and PTP mode for multicast services. The simulation results show that the proposed MS achieves less demanded radio resources than SFN mode for all the multicast services.展开更多
Recently,coded caching has been treated as a promising technique to alleviate the traffic burden in wireless networks.To support high efficient coded caching multicast transmissions,the time-varying heterogeneous chan...Recently,coded caching has been treated as a promising technique to alleviate the traffic burden in wireless networks.To support high efficient coded caching multicast transmissions,the time-varying heterogeneous channel conditions need to be considered.In this paper,a practical and novel multi-source spinal coding(MSSC)scheme is developed for coded caching multicast transmissions under heterogeneous channel conditions.By exploring joint design of network coding and spinal coding(SC),MSSC can achieve unequal link rates in multicast transmissions for different users.Moreover,by leveraging the rateless feature of SC in our design,MSSC can well adapt the link rates of all users in multicast transmissions without any feedback of time-varying channel conditions.A maximum likelihood(ML)based decoding process for MSSC is also developed,which can achieve a linear complexity with respect to the user number in the multicast transmission.Simulation results validate the effectiveness of the MSSC scheme.Compared to the existing scheme,the sum rate of MSSC in multicast transmissions is improved by about 20%.When applying MSSC in coded caching systems,the total transmission time can be reduced by up to 48% for time-varying channels.展开更多
The number of Internet users has increased very rapidly due to the scalability of the network. The users demand for higher bandwidth and better throughput in the case of on demand video, or video conference or any rea...The number of Internet users has increased very rapidly due to the scalability of the network. The users demand for higher bandwidth and better throughput in the case of on demand video, or video conference or any real time distributed network system. Performance is a great issue in any distributed networks. In this paper we have shown the performance of the multicast groups or clusters in the distributed network system. In this paper we have shown the performance of different users or receivers belongs to the multicast group or cluster in the distributed network, transfer data from the source node with multirate multicast or unirate multicast by considering packet level forwarding procedure in different sessions. In this work we have shown that how the throughput was effected when the number of receiver increase. In this work we have considered the different types of queue such as RED, Fair queue at the junction node for maintaining the end to end packet transmission. In this work we have used various congestion control protocol at the sender nodes. This paper we have shown the performance of the distributed cluster network by multirate multicast.展开更多
Wireless devicetodevice (D2D) communications sharing the spectrum of cellular networks is important for improving spec trum efficiency. Furthermore, introducing multicast and multi hop communications to D2D networks...Wireless devicetodevice (D2D) communications sharing the spectrum of cellular networks is important for improving spec trum efficiency. Furthermore, introducing multicast and multi hop communications to D2D networks can expand D2D ser vice functions. In this paper, we propose an anglebased inter ferenceaware routing algorithm for D2D multicast communica tions. This algorithm reuses the uplink cellular spectrum. Our proposed algorithm aims to reduce the outage probability and minimize the average hop count over all multicast destina tions (i.e., multicast receivers), while limiting interference to cellular users to a tolerable level. In particular, our algorithm integrates two design principles for hopbyhop route selec tion. First, we minimize the distance ratio of the candidateto destination link to the candidatetobasestation link, such that the selected route advances closer to a subset of multi cast receivers. Second, we design the anglethreshold based merging strategy to divide multicast receivers into subsets with geographically close destinations. By applying the two principles for selection of each hop and further deriving an adaptive powerallocation strategy, the message can be more effieiently delivered to destinations with fewer branches when constructing the multicast tree. This means fewer duplicated data transmissions. Analyses and simulations are presented to show the impact of system parameters on the routing perfor mances. Simulation results also demonstrate the superiority of our algorithm over baseline schemes in terms of outage proba bility and average hop count.展开更多
基金The Natural Science Foundation of Zhejiang Province(No.Y1090232)
文摘To meet the bandwidth requirement for the multicasting data flow in ad hoc networks, a distributed on- demand bandwidth-constrained multicast routing (BCMR) protocol for wireless ad hoc networks is proposed. With this protocol, the resource reservation table of each node will record the bandwidth requirements of data flows, which access itself, its neighbor nodes and hidden nodes, and every node calculates the remaining available bandwidth by deducting the bandwidth reserved in the resource reservation table from the total available bandwidth of the node. Moreover, the BCMR searches in a distributed manner for the paths with the shortest delay conditioned by the bandwidth constraint. Simulation results demonstrate the good performance of BCMR in terms of packet delivery reliability and the delay. BCMR can meet the requirements of real time communication and can be used in the multicast applications with low mobility in wireless ad hoc networks.
基金The National Natural Science Foundation of China(No.69973007).
文摘To solve the load balancing problem in a triplet-based hierarchical interconnection network(THIN) system, a dynamic load balancing (DLB)algorithm--THINDLBA, which adopts multicast tree (MT)technology to improve the efficiency of interchanging load information, is presented. To support the algorithm, a complete set of DLB messages and a schema of maintaining DLB information in each processing node are designed. The load migration request messages from the heavily loaded node (HLN)are spread along an MT whose root is the HLN. And the lightly loaded nodes(LLNs) covered by the MT are the candidate destinations of load migration; the load information interchanged between the LLNs and the HLN can be transmitted along the MT. So the HLN can migrate excess loads out as many as possible during a one time execution of the THINDLBA, and its load state can be improved as quickly as possible. To avoid wrongly transmitted or redundant DLB messages due to MT overlapping, the MT construction is restricted in the design of the THINDLBA. Through experiments, the effectiveness of four DLB algorithms are compared, and the results show that the THINDLBA can effectively decrease the time costs of THIN systems in dealing with large scale computeintensive tasks more than others.
基金National Natural Science Foundation of China (60532030, 10577005, 60625102) Innovation Foundation of Aerospace Science and Technology of China
文摘A new core-based shared tree algorithm, viz core-cluster combination-based shared tree (CCST) algorithm and the weighted version (i.e. w-CCST algorithm) are proposed in order to resolve the channel resources waste problem in typical source-based multicast routing algorithms in low earth orbit (LEO) satellite IP networks. The CCST algorithm includes the dynamic approximate center (DAC) core selection method and the core-cluster combination multicast route construction scheme. Without complicated onboard computation, the DAC method is uniquely developed for highly dynamic networks of periodical and regular movement. The core-cluster combination method takes core node as the initial core-cluster, and expands it stepwise to construct an entire multicast tree at the lowest tree cost by a shortest path scheme between the newly-generated core-cluster and surplus group members, which results in great bandwidth utilization. Moreover, the w-CCST algorithm is able to strike a balance between performance of tree cost and that of end-to-end propagation delay by adjusting the weighted factor to meet strict end-to-end delay requirements of some real-time multicast services at the expense of a slight increase in tree cost. Finally, performance comparison is conducted between the proposed algorithms and typical algorithms in LEO satellite IP networks. Simulation results show that the CCST algorithm significantly decreases the average tree cost against to the others, and also the average end-to-end propagation delay ofw-CCST algorithm is lower than that of the CCST algorithm.
基金supported by the National Science and Technology Major Project of China(2013ZX03005007-004)the National Natural Science Foundation of China(6120101361671179)
文摘Device to device(D2 D) multi-hop communication in multicast networks solves the contradiction between high speed requirements and limited bandwidth in regional data sharing communication services. However, most networking models demand a large control overhead in eNodeB. Moreover, the topology should be calculated again due to the mobility of terminals, which causes the long delay. In this work, we model multicast network construction in D2 D communication through a fuzzy mathematics and game theory based algorithm. In resource allocation, we assume that user equipment(UE) can detect the available frequency and the fuzzy mathematics is introduced to describe an uncertain relationship between the resource and UE distributedly, which diminishes the time delay. For forming structure, a distributed myopic best response dynamics formation algorithm derived from a novel concept from the coalitional game theory is proposed, in which every UE can self-organize into stable structure without the control from eNodeB to improve its utilities in terms of rate and bit error rate(BER) while accounting for a link maintenance cost, and adapt this topology to environmental changes such as mobility while converging to a Nash equilibrium fast. Simulation results show that the proposed architecture converges to a tree network quickly and presents significant gains in terms of average rate utility reaching up to 50% compared to the star topology where all of the UE is directly connected to eNodeB.
文摘In wireless ad hoe network environments, every link is wireless and every node is mobile. Those features make data lost easily as well as multicasting inefficient and unreliable. Moreover, Efficient and reliable multicast in wireless ad hoe network is a difficult issue. It is a major challenge to transmission delays and packet losses due to link changes of a multicast tree at the provision of high delivery ratio for each packet transmission in wireless ad hoe network environment. In this paler, we propose and evaluate Reliable Adaptive Multicast Protocol (RAMP) based on a relay node concept. Relay nodes are placed along the multieast tree. Data recovery is done between relay nodes. RAMP supports a reliable multicasting suitable for mobile ad hoe network by reducing the number of packet retransmissions. We compare RAMP with SRM (Scalable Reliable Multicast). Simulation results show that the RAMP has high delivery ratio and low end-to-end delay for packet transmsission.
基金supported in part by National Natural Science Foundation of China (No.61505168, No. 61802319) the Fundamental Research Funds for the Central Universities, P. R. China
文摘This paper is concerned with two important issues in multicast routing problem with network coding for the first time, namely the load balancing and the transmission delay. A bi-objective optimization problem is formulated, where the average bandwidth utilization ratio and the average transmission delay are both to be minimized. To address the problem, we propose a novel multiobjective artificial bee colony algorithm, with two performance enhancing schemes integrated. The first scheme is an elitism-based food source generation scheme for scout bees, where for each scout bee, a new food source is generated by either recombining two elite solutions randomly selected from an archive or sampling the probabilistic distribution model built from all elite solutions in this archive. This scheme provides scouts with high-quality and diversified food sources and thus helps to strengthen the global exploration. The second one is a Pareto local search operator with the concept of path relinking integrated. This scheme is incorporated into the onlooker bee phase for exploring neighboring areas of promising food sources and hence enhances the local exploitation. Experimental results show that the proposed algorithm performs better than a number of state-of-the-art multiobjective evolutionary algorithms in terms of the approximated Pareto-optimal front.
基金This project was supported by the National Natural Science Foundation of China (60172035 ,90304018) NSF of HubeiProvince (2004ABA014) and Teaching Research Project of Higher Educational Institutions of Hubei Province (20040231)
文摘Quality of service (QoS) routing and multicasting protocols in ad hoc networks are face with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology changes. The multicast routing problem with multiple QoS constraints is discussed, which may deal with the delay, bandwidth and cost metrics, and describes a network model for researching the ad hoc networks QoS multicast routing problem. It presents a distributed QoS multicast routing protocol (DQMRP). The proof of correctness and complenty analysis of the DQMRP are also given. Simulation results show that the multicast tree optimized by DQMRP is better than other protocols and is fitter for the network situations with frequently changed status and the realtime multimedia application. It is an available approach to multicast routing decision with multiple QoS constraints.
基金Supported by the National 863 High-tech Program of China (No.2003AA121560) and High-tech Project of Jiangsu Province (No.BG2003001).
文摘This paper investigates the maximal achievable multi-rate throughput problem of a multicast ses-sion at the presence of network coding. Deviating from previous works which focus on single-rate network coding, our work takes the heterogeneity of sinks into account and provides multiple data layers to address the problem. Firstly formulated is the maximal achievable throughput problem with the assumption that the data layers are independent and layer rates are static. It is proved that the problem in this case is, unfortunately, Non-deterministic Polynomial-time (NP)-hard. In addition, our formulation is extended to the problems with dependent layers and dynamic layers. Furthermore, the approximation algorithm which satisfies certain fair-ness is proposed.
文摘Most existing overlay multicast approaches refuse to consider any network layer support no matter whether it is available or not. This design principle greatly increases the complexity of the routing algorithms and makes the overlay topologies incompatible with the underlying network. To address these issues, topology-aware overlay multicast over IP multicast networks (TOMIMN) was proposed as a novel overlay multicast protocol, which exploits the cooperation between end-hosts and IP multicast routers to construct a topology-aware overlay tree. Through a little modification to protocol independent multicast sparse mode (PIM-SM), a multicast router is able to receive registration from nearby group members and redirect passing-by join requests to them. Due to the multicast router's support, TOMIMN organizes its group members into an overlay multicast tree efficiently, which matches the physical network topology well.
文摘In this paper, security issue in multiple input multiple output (MIMO) multicasting system has been analyzed in the presence of a group of eavesdroppers in cognitive radio networks (CRNs). Primary base station (PBS) and secondary base station (SBS) communicate with multiple primary and secondary receivers, respectively via a precoding relay having multiple antennas. At first, considering interference the secrecy multicast capacity at the primary receivers (PRs) and the secondary receivers (SRs) has been calculated and investigated the impact of interferences on it. Then, the zero-forcing (ZF) precoding technique at the relay has been employed which enhances the secrecy multicast capacity at the PRs and SRs by zeroing the impact of interference on each other. Secondly, the existing constructive interference energy of the communication medium employing selective precoding (SP) technique at the relay has been used to improve the secrecy multicast capacity of the PRs and SRs. Finally, phase alignment precoding (PAP) technique at the relay has been introduced which uses the destructive part of interference for further increase in the secrecy multicast capacity at the PRs and SRs. It is observed that among the three precoding techniques, the best performance is achieved by using the PAP at the relay in terms of secrecy multicast capacity and secure outage probability analysis. This is due to the fact that PAP technique at the relay not only uses the constructive interference part but also it rotates the destructive interference part in such a way that the resulting interference is always instantaneously constructive. So using these precoding relays interference power can be used to enhance system performance without increasing base station power.
文摘Most recent satellite network research has focused on providing routing services without considering security. In this paper, for the sake of better global coverage, we introduce a novel triple-layered satellite network architecture including Geostationary Earth Orbit (GEO), Highly Elliptical Orbit (HEO), and Low Earth Orbit (LEO) satellite layers, which provides the near-global coverage with 24 hour uninterrupted over the areas varying from 75° S to 90° N. On the basis of the hierarchical architecture, we propose a QoS-guaranteed secure multicast routing protocol (QGSMRP) for satellite IP networks using the logical location concept to isolate the mobility of LEO and HEO satellites. In QGSMRP, we employ the asymmetric cryptography to secure the control messages via the pairwise key pre-distribution, and present a least cost tree (LCT) strategy to construct the multicast tree under the condition that the QoS constraints are guaranteed, aiming to minimize the tree cost. Simulation results show that the performance benefits of the proposed QGSMRP in terms of the end-to-end tree delay, the tree cost, and the failure ratio of multicasting connections by comparison with the conventional shortest path tree (SPT) strategy.
基金the National Natural Science Foundation of China(Grant Nos.92046001,61671087,61962009,and 61971021)the Fundamental Research Funds for the Central Universities(Grant Nos.2019XD-A02 and 2020RC38)+2 种基金the Fund from Huawei Technologies Co.Ltd(Grant No.YBN2020085019)the Open Foundation of Guizhou Provincial Key Laboratory of Public Big Data(Grant No.2018BDKFJJ018)the Fundamental Research Funds for Beijing Municipal Commission of Education,the Scientific Research Launch Funds of North China University of Technology,and Beijing Urban Governance Research Base of North China University of Technology.
文摘We propose a scheme where one can exploit auxiliary resources to achieve quantum multicast communication with network coding over the butterfly network.In this paper,we propose the quantum 2-pair multicast communication scheme,and extend it to k-pair multicast communication over the extended butterfly network.Firstly,an EPR pair is shared between each adjacent node on the butterfly network,and make use of local operation and classical communication to generate entangled relationship between non-adjacent nodes.Secondly,each sender adds auxiliary particles according to the multicast number k,in which the CNOT operations are applied to form the multi-particle entangled state.Finally,combined with network coding and free classical communication,quantum multicast communication based on quantum measurements is completed over the extended butterfly network.Not only the bottleneck problem is solved,but also quantum multicast communication can be completed in our scheme.At the same time,regardless of multicast number k,the maximum capacity of classical channel is 2 bits,and quantum channel is used only once.
基金Supported by the National Natural Science Foundation of China ( No. 60832001 ).
文摘To maximize the aggregate throughput achieved in heterogeneous networks, this paper investigates inter-session network coding for the distribution of layered source data. We define inter-layer hierarchical random linear network codes (IHRLNC), which not only take the flexibility of intersession network coding for layer mixing but also consider the strict priority inherent in the layered source data. Furthermore, we propose the inter-layer hierarchical multicast (IHM), which performs IHRLNC in the network such that each sink can recover some source layers according to its individu- al capacity. To determine the optimal type of IHRLNC that should be performed on each edge in IHM, we formulate an optimization problem based on 0-1 integer linear programming, and propose a heuristic approach to approximate the optimal solution in polynomial time. Simulation results show that the proposed IHM can achieve throughput gains over the layered muhicast schemes.
基金Supported by the National Natural Science Foundation of China(10371028)Specialized Research Fund for Outstanding Young Teachers in Shanghai Higher Education Institutions (RYQ307013)
文摘The 3-stage Clos network C(n, m, r) is considered as the most basic and popular multistage interconnection network which has been widely employed for data communications and parallel computing systems. Quite a lot of efforts has been put on the research of the 3- stage Clos network. Unfortunately, very little is known for the multirate multicast Clos network which is the most complicated case. Firstly a sufficient condition for 1-rate multicast networks to be SNB is given, from which a result for 2-rate multicast networks to be WSNB can easily be gotten. Furthermore, by using a reservation-scheme routing, more specific result for 2-rate multicast networks to be WSNB can be obtained for the case of one of them exceeding 1/2.
文摘Routing and wavelength assignment for online real-time multicast connection setup is a difficult task due to the dynamic change of availabilities of wavelengths on links and the consideration of wavelength conversion delay in WDM networks. This paper presents a distributed routing and wavelength assignment scheme for the setup of real-time multicast connections. It integrates routing and wavelength assignment as a single process, which greatly reduces the connection setup time. The proposed routing method is based on the Prim’s MST (Minimum Spanning Tree) algorithm and the K-restricted breadth-first search method, which can produce a sub-minimal cost tree under a given delay bound. The wave-length assignment uses the least-conversion and load balancing strategies. Simulation results show that the proposed algorithm is suitable for online multicast connection establishment in WDM networks.
基金Supported by the National 863 Projects of China(2009AA01Z205)the Fund of National Laboratory(P080010)+2 种基金the Natural Science Foundation of China(60872010,60972016)the Program for New Century Excellent Talents in University (NCET070339)the Funds for Distinguished Young Scientists of Hubei,China(2009 CDA150)
文摘Network coding is able to address output conflicts when fanout splitting is allowed for multicast switching.Hence,it successfully achieves a larger rate region than non-coding approaches in crossbar switches.However,network coding requires large coding buffers and a high computational cost on encoding and decoding.In this paper,we propose a novel Online Network Coding framework called Online NC for multicast switches,which is adaptive to constrained buffers.Moreover,it enjoys a much lower decoding complexity by a Vandermonde matrix based approach,as compared to conven-tional randomized network coding Our approach realizes online coding with one coding algo-rithm that synchronizes buffering and coding.Therefore,we significantly reduce requirements on buffer space,while also sustaining high throughputs.We confirm the superior advantages of our contributions using empirical studies.
基金Sponsored by the National Key Technology R&D Program of China ( Grant No. 2010ZX03003-001-01)Fundamental Research Funds for the Central Universities
文摘The multimedia broadcast and multicast services (MBMS) in 3GPP LTE is characterized by multicast broadcast single frequency network (MBSFN) operation. The multicast services are transmitted by single frequency network (SFN) mode, and the unicast services are delivered with point-to-point (PTP) mode. To minimize the demanded radio resources for multicast services in the LTE, a novel mode switch (MS) between SFN and PTP for multicast services is proposed. MS takes into account PTP mode for multicast services and the switch is based on the handover threshold. To solve the minimization problem, MS adapts the handover threshold with the difference in the demanded radio resources between SFN mode and PTP mode for multicast services. The simulation results show that the proposed MS achieves less demanded radio resources than SFN mode for all the multicast services.
基金supported by National Natural Science Foundation of China(No.61801290 and 61771312).
文摘Recently,coded caching has been treated as a promising technique to alleviate the traffic burden in wireless networks.To support high efficient coded caching multicast transmissions,the time-varying heterogeneous channel conditions need to be considered.In this paper,a practical and novel multi-source spinal coding(MSSC)scheme is developed for coded caching multicast transmissions under heterogeneous channel conditions.By exploring joint design of network coding and spinal coding(SC),MSSC can achieve unequal link rates in multicast transmissions for different users.Moreover,by leveraging the rateless feature of SC in our design,MSSC can well adapt the link rates of all users in multicast transmissions without any feedback of time-varying channel conditions.A maximum likelihood(ML)based decoding process for MSSC is also developed,which can achieve a linear complexity with respect to the user number in the multicast transmission.Simulation results validate the effectiveness of the MSSC scheme.Compared to the existing scheme,the sum rate of MSSC in multicast transmissions is improved by about 20%.When applying MSSC in coded caching systems,the total transmission time can be reduced by up to 48% for time-varying channels.
文摘The number of Internet users has increased very rapidly due to the scalability of the network. The users demand for higher bandwidth and better throughput in the case of on demand video, or video conference or any real time distributed network system. Performance is a great issue in any distributed networks. In this paper we have shown the performance of the multicast groups or clusters in the distributed network system. In this paper we have shown the performance of different users or receivers belongs to the multicast group or cluster in the distributed network, transfer data from the source node with multirate multicast or unirate multicast by considering packet level forwarding procedure in different sessions. In this work we have shown that how the throughput was effected when the number of receiver increase. In this work we have considered the different types of queue such as RED, Fair queue at the junction node for maintaining the end to end packet transmission. In this work we have used various congestion control protocol at the sender nodes. This paper we have shown the performance of the distributed cluster network by multirate multicast.
基金supported by National Natural Science Foundation of China under Grant No.61102078ZTE Industry-Academic-Research Cooperation Fundsthe Fundamental Research Funds for the Central Universities
文摘Wireless devicetodevice (D2D) communications sharing the spectrum of cellular networks is important for improving spec trum efficiency. Furthermore, introducing multicast and multi hop communications to D2D networks can expand D2D ser vice functions. In this paper, we propose an anglebased inter ferenceaware routing algorithm for D2D multicast communica tions. This algorithm reuses the uplink cellular spectrum. Our proposed algorithm aims to reduce the outage probability and minimize the average hop count over all multicast destina tions (i.e., multicast receivers), while limiting interference to cellular users to a tolerable level. In particular, our algorithm integrates two design principles for hopbyhop route selec tion. First, we minimize the distance ratio of the candidateto destination link to the candidatetobasestation link, such that the selected route advances closer to a subset of multi cast receivers. Second, we design the anglethreshold based merging strategy to divide multicast receivers into subsets with geographically close destinations. By applying the two principles for selection of each hop and further deriving an adaptive powerallocation strategy, the message can be more effieiently delivered to destinations with fewer branches when constructing the multicast tree. This means fewer duplicated data transmissions. Analyses and simulations are presented to show the impact of system parameters on the routing perfor mances. Simulation results also demonstrate the superiority of our algorithm over baseline schemes in terms of outage proba bility and average hop count.