Beginning with the simple introduction of socket which is the most commonly used application program interfaces in UNIX/LINUX communication domain, the concrete programming procedures to realize multicast and broadcas...Beginning with the simple introduction of socket which is the most commonly used application program interfaces in UNIX/LINUX communication domain, the concrete programming procedures to realize multicast and broadcast based on socket is provided, according to TCP/IP protocol in LINUX system. The acquiring and converting of broadcast destination address and multicast address, the setting of multicast options, the joining in and withdrawing from the multicast group, and the receiving and sending of datagram are all demonstrated in it, the related system calls and simple explication of C programming are also included.展开更多
A new core-based shared tree algorithm, viz core-cluster combination-based shared tree (CCST) algorithm and the weighted version (i.e. w-CCST algorithm) are proposed in order to resolve the channel resources waste...A new core-based shared tree algorithm, viz core-cluster combination-based shared tree (CCST) algorithm and the weighted version (i.e. w-CCST algorithm) are proposed in order to resolve the channel resources waste problem in typical source-based multicast routing algorithms in low earth orbit (LEO) satellite IP networks. The CCST algorithm includes the dynamic approximate center (DAC) core selection method and the core-cluster combination multicast route construction scheme. Without complicated onboard computation, the DAC method is uniquely developed for highly dynamic networks of periodical and regular movement. The core-cluster combination method takes core node as the initial core-cluster, and expands it stepwise to construct an entire multicast tree at the lowest tree cost by a shortest path scheme between the newly-generated core-cluster and surplus group members, which results in great bandwidth utilization. Moreover, the w-CCST algorithm is able to strike a balance between performance of tree cost and that of end-to-end propagation delay by adjusting the weighted factor to meet strict end-to-end delay requirements of some real-time multicast services at the expense of a slight increase in tree cost. Finally, performance comparison is conducted between the proposed algorithms and typical algorithms in LEO satellite IP networks. Simulation results show that the CCST algorithm significantly decreases the average tree cost against to the others, and also the average end-to-end propagation delay ofw-CCST algorithm is lower than that of the CCST algorithm.展开更多
The multicast technology is an integration of a series of multicast protocols and a set of corresponding control management models, authentications and billing methods. It has its unique advantages in one-to-many and ...The multicast technology is an integration of a series of multicast protocols and a set of corresponding control management models, authentications and billing methods. It has its unique advantages in one-to-many and many-to-many multimedia service applications. The network-wide multicast technology is based on a series of multicast-related protocols. This article introduces multicast protocols and technologies used in ZTE' s data products in terms of application environments. Moreover, it discusses ZTE's solution to multicast's controllability, manageability, security, operability and the added values the solution brought.展开更多
With the development of IP multicast technology, the best use of network bandwidth can be achieved, and IP video broadcasting can be implemented. This paper introduces the principle of IP multicast technology, and pre...With the development of IP multicast technology, the best use of network bandwidth can be achieved, and IP video broadcasting can be implemented. This paper introduces the principle of IP multicast technology, and presents an implementation of IP video multicasting in LAN based on Winsock2. Problems in IP multicast are also analyzed in brief.展开更多
Problems of the current IGMP mechanism were identified, such as unnecessary periodic probing of hosts and leave latency, which wastes bandwidth and cause more traffic and overhead. Alternative mechanism that preserve ...Problems of the current IGMP mechanism were identified, such as unnecessary periodic probing of hosts and leave latency, which wastes bandwidth and cause more traffic and overhead. Alternative mechanism that preserve the IP multicast model but employ join/leave messages to track local group membership for broadcast LANs (shared medium LANs) was proposed in this paper. We describe the implementation requirements of the new mechanism and compare it to existing one, demonstrating that join/leave approach is uniformly superior for the environment of broadcast LANs.展开更多
文摘Beginning with the simple introduction of socket which is the most commonly used application program interfaces in UNIX/LINUX communication domain, the concrete programming procedures to realize multicast and broadcast based on socket is provided, according to TCP/IP protocol in LINUX system. The acquiring and converting of broadcast destination address and multicast address, the setting of multicast options, the joining in and withdrawing from the multicast group, and the receiving and sending of datagram are all demonstrated in it, the related system calls and simple explication of C programming are also included.
基金National Natural Science Foundation of China (60532030, 10577005, 60625102) Innovation Foundation of Aerospace Science and Technology of China
文摘A new core-based shared tree algorithm, viz core-cluster combination-based shared tree (CCST) algorithm and the weighted version (i.e. w-CCST algorithm) are proposed in order to resolve the channel resources waste problem in typical source-based multicast routing algorithms in low earth orbit (LEO) satellite IP networks. The CCST algorithm includes the dynamic approximate center (DAC) core selection method and the core-cluster combination multicast route construction scheme. Without complicated onboard computation, the DAC method is uniquely developed for highly dynamic networks of periodical and regular movement. The core-cluster combination method takes core node as the initial core-cluster, and expands it stepwise to construct an entire multicast tree at the lowest tree cost by a shortest path scheme between the newly-generated core-cluster and surplus group members, which results in great bandwidth utilization. Moreover, the w-CCST algorithm is able to strike a balance between performance of tree cost and that of end-to-end propagation delay by adjusting the weighted factor to meet strict end-to-end delay requirements of some real-time multicast services at the expense of a slight increase in tree cost. Finally, performance comparison is conducted between the proposed algorithms and typical algorithms in LEO satellite IP networks. Simulation results show that the CCST algorithm significantly decreases the average tree cost against to the others, and also the average end-to-end propagation delay ofw-CCST algorithm is lower than that of the CCST algorithm.
文摘The multicast technology is an integration of a series of multicast protocols and a set of corresponding control management models, authentications and billing methods. It has its unique advantages in one-to-many and many-to-many multimedia service applications. The network-wide multicast technology is based on a series of multicast-related protocols. This article introduces multicast protocols and technologies used in ZTE' s data products in terms of application environments. Moreover, it discusses ZTE's solution to multicast's controllability, manageability, security, operability and the added values the solution brought.
文摘With the development of IP multicast technology, the best use of network bandwidth can be achieved, and IP video broadcasting can be implemented. This paper introduces the principle of IP multicast technology, and presents an implementation of IP video multicasting in LAN based on Winsock2. Problems in IP multicast are also analyzed in brief.
文摘Problems of the current IGMP mechanism were identified, such as unnecessary periodic probing of hosts and leave latency, which wastes bandwidth and cause more traffic and overhead. Alternative mechanism that preserve the IP multicast model but employ join/leave messages to track local group membership for broadcast LANs (shared medium LANs) was proposed in this paper. We describe the implementation requirements of the new mechanism and compare it to existing one, demonstrating that join/leave approach is uniformly superior for the environment of broadcast LANs.