Sparse vector coding(SVC)is emerging as a potential technology for short packet communications.To further improve the block error rate(BLER)performance,a uniquely decomposable constellation group-based SVC(UDCG-SVC)is...Sparse vector coding(SVC)is emerging as a potential technology for short packet communications.To further improve the block error rate(BLER)performance,a uniquely decomposable constellation group-based SVC(UDCG-SVC)is proposed in this article.Additionally,in order to achieve an optimal BLER performance of UDCG-SVC,a problem to optimize the coding gain of UDCG-based superimposed constellation is formulated.Given the energy of rotation constellations in UDCG,this problem is solved by converting it into finding the maximized minimum Euclidean distance of the superimposed constellation.Simulation results demonstrate the validness of our derivation.We also find that the proposed UDCGSVC has better BLER performance compared to other SVC schemes,especially under the high order modulation scenarios.展开更多
Motivated by the study of regularization for sparse problems,we propose a new regularization method for sparse vector recovery.We derive sufficient conditions on the well-posedness of the new regularization,and design...Motivated by the study of regularization for sparse problems,we propose a new regularization method for sparse vector recovery.We derive sufficient conditions on the well-posedness of the new regularization,and design an iterative algorithm,namely the iteratively reweighted algorithm(IR-algorithm),for efficiently computing the sparse solutions to the proposed regularization model.The convergence of the IR-algorithm and the setting of the regularization parameters are analyzed at length.Finally,we present numerical examples to illustrate the features of the new regularization and algorithm.展开更多
In this paper,we present a surface reconstruction via 2D strokes and a vector field on the strokes based on a two-step method.In the first step,from sparse strokes drawn by artists and a given vector field on the stro...In this paper,we present a surface reconstruction via 2D strokes and a vector field on the strokes based on a two-step method.In the first step,from sparse strokes drawn by artists and a given vector field on the strokes,we propose a nonlinear vector interpolation combining total variation(TV)and H1 regularization with a curl-free constraint for obtaining a dense vector field.In the second step,a height map is obtained by integrating the dense vector field in the first step.Jump discontinuities in surface and discontinuities of surface gradients can be well reconstructed without any surface distortion.We also provide a fast and efficient algorithm for solving the proposed functionals.Since vectors on the strokes are interpreted as a projection of surface gradients onto the plane,different types of strokes are easily devised to generate geometrically crucial structures such as ridge,valley,jump,bump,and dip on the surface.The stroke types help users to create a surface which they intuitively imagine from 2D strokes.We compare our results with conventional methods via many examples.展开更多
基金supported by the National Science Fundation of China(NSFC)under grant 62001423the Henan Provincial Key Research,Development and Promotion Project under grant 212102210175the Henan Provincial Key Scientific Research Project for College and University under grant 21A510011.
文摘Sparse vector coding(SVC)is emerging as a potential technology for short packet communications.To further improve the block error rate(BLER)performance,a uniquely decomposable constellation group-based SVC(UDCG-SVC)is proposed in this article.Additionally,in order to achieve an optimal BLER performance of UDCG-SVC,a problem to optimize the coding gain of UDCG-based superimposed constellation is formulated.Given the energy of rotation constellations in UDCG,this problem is solved by converting it into finding the maximized minimum Euclidean distance of the superimposed constellation.Simulation results demonstrate the validness of our derivation.We also find that the proposed UDCGSVC has better BLER performance compared to other SVC schemes,especially under the high order modulation scenarios.
基金Project supported by the National Natural Science Foundation of China(No.61603322)the Research Foundation of Education Bureau of Hunan Province of China(No.16C1542)
文摘Motivated by the study of regularization for sparse problems,we propose a new regularization method for sparse vector recovery.We derive sufficient conditions on the well-posedness of the new regularization,and design an iterative algorithm,namely the iteratively reweighted algorithm(IR-algorithm),for efficiently computing the sparse solutions to the proposed regularization model.The convergence of the IR-algorithm and the setting of the regularization parameters are analyzed at length.Finally,we present numerical examples to illustrate the features of the new regularization and algorithm.
基金The research is supported by MOE(Ministry of Education)Tier II project T207N2202and National Research Foundation grant,which is administered by the Media Development Authority Interactive Digital Media Programme Office,MDA(IDMPO).
文摘In this paper,we present a surface reconstruction via 2D strokes and a vector field on the strokes based on a two-step method.In the first step,from sparse strokes drawn by artists and a given vector field on the strokes,we propose a nonlinear vector interpolation combining total variation(TV)and H1 regularization with a curl-free constraint for obtaining a dense vector field.In the second step,a height map is obtained by integrating the dense vector field in the first step.Jump discontinuities in surface and discontinuities of surface gradients can be well reconstructed without any surface distortion.We also provide a fast and efficient algorithm for solving the proposed functionals.Since vectors on the strokes are interpreted as a projection of surface gradients onto the plane,different types of strokes are easily devised to generate geometrically crucial structures such as ridge,valley,jump,bump,and dip on the surface.The stroke types help users to create a surface which they intuitively imagine from 2D strokes.We compare our results with conventional methods via many examples.