The optimized color space is searched by using the wavelet scattering network in the KTH_TIPS_COL color image database for image texture classification. The effect of choosing the color space on the classification acc...The optimized color space is searched by using the wavelet scattering network in the KTH_TIPS_COL color image database for image texture classification. The effect of choosing the color space on the classification accuracy is investigated by converting red green blue (RGB) color space to various other color spaces. The results show that the classification performance generally changes to a large degree when performing color texture classification in various color spaces, and the opponent RGB-based wavelet scattering network outperforms other color spaces-based wavelet scattering networks. Considering that color spaces can be changed into each other, therefore, when dealing with the problem of color texture classification, converting other color spaces to the opponent RGB color space is recommended before performing the wavelet scattering network.展开更多
Empirical mode decomposition (EMD) is an adaptive and approximately orthogonal filtering process that reflects human’s visual mechanism of differentiating textures. In this paper, we present a modified 2D EMD algorit...Empirical mode decomposition (EMD) is an adaptive and approximately orthogonal filtering process that reflects human’s visual mechanism of differentiating textures. In this paper, we present a modified 2D EMD algorithm using the FastRBF and an appropriate number of iterations in the shifting process (SP), then apply it to texture classification. Rotation-invariant texture feature vectors are extracted using auto-registration and circular regions of magnitude spectra of 2D fast Fourier transform (FFT). In the experiments, we employ a Bayesion classifier to classify a set of 15 distinct natural textures selected from the Brodatz album. The experimental results, based on different testing datasets for images with different orientations, show the effectiveness of the proposed classification scheme.展开更多
This paper presents a novel approach to feature subset selection using genetic algorithms. This approach has the ability to accommodate multiple criteria such as the accuracy and cost of classification into the proces...This paper presents a novel approach to feature subset selection using genetic algorithms. This approach has the ability to accommodate multiple criteria such as the accuracy and cost of classification into the process of feature selection and finds the effective feature subset for texture classification. On the basis of the effective feature subset selected, a method is described to extract the objects which are higher than their surroundings, such as trees or forest, in the color aerial images. The methodology presented in this paper is illustrated by its application to the problem of trees extraction from aerial images.展开更多
A new approach based on multiwavelets transformation and singular value decomposition (SVD) is proposed for the classification of image textures. Lower singular values are truncated based on its energy distribution to...A new approach based on multiwavelets transformation and singular value decomposition (SVD) is proposed for the classification of image textures. Lower singular values are truncated based on its energy distribution to classify the textures in the presence of additive white Gaussian noise (AWGN). The proposed approach extracts features such as energy, entropy, local homogeneity and max-min ratio from the selected singular values of multiwavelets transformation coefficients of image textures. The classification was carried out using probabilistic neural network (PNN). Performance of the proposed approach was compared with conventional wavelet domain gray level co-occurrence matrix (GLCM) based features, discrete multiwavelets transformation energy based approach, and HMM based approach. Experimental results showed the superiority of the proposed algorithms when compared with existing algorithms.展开更多
This thesis presents a new approach to classify 3D surface textures by using lifting transform with quincunx subsampling. Feature vectors are generated from eight different lifting prediction directions. We classify 3...This thesis presents a new approach to classify 3D surface textures by using lifting transform with quincunx subsampling. Feature vectors are generated from eight different lifting prediction directions. We classify 3D surface texture images based on minimum Euclidean distance between the test images and the training sets. The feasibility and effectiveness of our proposed approach can be validated by the experimental results.展开更多
In order to improve the accuracy of building structure identification using remote sensing images,a building structure classification method based on multi-feature fusion of UAV remote sensing image is proposed in thi...In order to improve the accuracy of building structure identification using remote sensing images,a building structure classification method based on multi-feature fusion of UAV remote sensing image is proposed in this paper.Three identification approaches of remote sensing images are integrated in this method:object-oriented,texture feature,and digital elevation based on DSM and DEM.So RGB threshold classification method is used to classify the identification results.The accuracy of building structure classification based on each feature and the multi-feature fusion are compared and analyzed.The results show that the building structure classification method is feasible and can accurately identify the structures in large-area remote sensing images.展开更多
A technique for wear particle identification using computer vision system is described. The computer vision system employs LVQ Neural Networks as classifier to recognize the surface texture of wear particles in lubric...A technique for wear particle identification using computer vision system is described. The computer vision system employs LVQ Neural Networks as classifier to recognize the surface texture of wear particles in lubricating oil and determine the conditions of machines. The recognition process includes four stages:(1)capturing image from ferrographies containing wear particles;(2) digitising the image and extracting features;(3) learning the training data selected from the feature data set;(4) identifying the wear particles and generating the result report of machine condition classification. To verify the technique proposed here, the recognition results of several typical classes of wear particles generated at the sliding and rolling surfaces in a diesel engine are presented.展开更多
Texture provides an important cue for many computer vision applications, and texture image classification has been an active research area over the past years. Recently, deep learning techniques using convolutional ne...Texture provides an important cue for many computer vision applications, and texture image classification has been an active research area over the past years. Recently, deep learning techniques using convolutional neural networks(CNN) have emerged as the state-of-the-art: CNN-based features provide a significant performance improvement over previous handcrafted features. In this study, we demonstrate that we can further improve the discriminative power of CNN-based features and achieve more accurate classification of texture images. In particular, we have designed a discriminative neural network-based feature transformation(NFT) method, with which the CNN-based features are transformed to lower dimensionality descriptors based on an ensemble of neural networks optimized for the classification objective. For evaluation, we used three standard benchmark datasets(KTH-TIPS2, FMD, and DTD)for texture image classification. Our experimental results show enhanced classification performance over the state-of-the-art.展开更多
Interest in automated data classification and identification systems has increased over the past years in conjunction with the high demand for artificial intelligence and security applications.In particular,recognizin...Interest in automated data classification and identification systems has increased over the past years in conjunction with the high demand for artificial intelligence and security applications.In particular,recognizing human activities with accurate results have become a topic of high interest.Although the current tools have reached remarkable successes,it is still a challenging problem due to various uncontrolled environments and conditions.In this paper two statistical frameworks based on nonparametric hierarchical Bayesian models and Gamma distribution are proposed to solve some realworld applications.In particular,two nonparametric hierarchical Bayesian models based on Dirichlet process and Pitman-Yor process are developed.These models are then applied to address the problem of modelling grouped data where observations are organized into groups and these groups are statistically linked by sharing mixture components.The choice of the Gamma mixtures is motivated by its flexibility for modelling heavy-tailed distributions.In addition,deploying the Dirichlet process prior is justified by its advantage of automatically finding the right number of components and providing nice properties.Moreover,a learning step via variational Bayesian setting is presented in a flexible way.The priors over the parameters are selected appropriately and the posteriors are approximated effectively in a closed form.Experimental results based on a real-life applications that concerns texture classification and human actions recognition show the capabilities and effectiveness of the proposed framework.展开更多
A novel approach using volumetric texture and reduced-spectral features is presented for hyperspectral image classification. Using this approach, the volumetric textural fea^res were extracted by volumetric gray-level...A novel approach using volumetric texture and reduced-spectral features is presented for hyperspectral image classification. Using this approach, the volumetric textural fea^res were extracted by volumetric gray-level co-occurrence matrices (VGLCM). The spectral features were extracted by minimum estimated abundance covar- iance (MEAC) and linear prediction (LP)-based band selection, and a semi-supervised k-means (SKM) cluster- ing method with deleting the worst cluster (SKMd) band- clustering algorithms. Moreover, four feature combination schemes were designed for hyperspectral image classifica- tion by using spectral and textural features. It has been proven that the proposed method using VGLCM outper- forms the gray-level co-occurrence matrices (GLCM) method, and the experimental results indicate that the combination of spectral information with volumetric textural features leads to an improved classification performance in hyperspectral imagery.展开更多
Purpose-Infrared simulation plays an important role in small and affordable unmanned aerial vehicles.Its key and main goal is to get the infrared image of a specific target.Infrared physical model is established throu...Purpose-Infrared simulation plays an important role in small and affordable unmanned aerial vehicles.Its key and main goal is to get the infrared image of a specific target.Infrared physical model is established through a theoretical research,thus the temperature field is available.Then infrared image of a specific target can be simulated properly while taking atmosphere state and effect of infrared imaging system into account.For recent years,some research has been done in this field.Among them,the infrared simulation for large scale is still a key problem to be solved.In this passage,a method of classification based on texture blending is proposed and this method effectively solves the problem of classification of large number of images and increase the frame rate of large infrared scene rendering.The paper aims to discuss these issues.Design/methodology/approach-Mosart Atmospheric Tool(MAT)is used first to calculate data of sun radiance,skyshine radiance,path radiance,temperatures of different material which is an offline process.Then,shader in OGRE does final calculation to get simulation result and keeps a high frame rate.Considering this,the authors convert data in MAT file into textures which can be easily handled by shader.In shader responding,radiance can be indexed by information of material,vertex normal,eye and sun.Adding the effect of infrared imaging system,the final radiance distribution is obtained.At last,the authors get infrared scene by converting radiance to grayscale.Findings-In the fragment shader,fake infrared textures are used to look up temperature which can calculate radiance of itself and related radiance.Research limitations/implications-The radiance is transferred into grayscale image while considering effect of infrared imaging system.Originality/value-Simulation results show that a high frame rate can be reached while guaranteeing the fidelity.展开更多
基金The National Basic Research Program of China(No.2011CB707904)the National Natural Science Foundation of China(No.61201344,61271312,11301074)+1 种基金the Natural Science Foundation of Jiangsu Province(No.BK2012329)the Specialized Research Fund for the Doctoral Program of Higher Education(No.20110092110023,20120092120036)
文摘The optimized color space is searched by using the wavelet scattering network in the KTH_TIPS_COL color image database for image texture classification. The effect of choosing the color space on the classification accuracy is investigated by converting red green blue (RGB) color space to various other color spaces. The results show that the classification performance generally changes to a large degree when performing color texture classification in various color spaces, and the opponent RGB-based wavelet scattering network outperforms other color spaces-based wavelet scattering networks. Considering that color spaces can be changed into each other, therefore, when dealing with the problem of color texture classification, converting other color spaces to the opponent RGB color space is recommended before performing the wavelet scattering network.
基金Project supported by the National Basic Research Program (973) of China (Nos. 2004CB318000 and 2002CB312104), the National Natural Science Foundation of China (Nos. 60133020 and 60325208) and the Natural Science Foundation of Beijing (No. 1062006), China
文摘Empirical mode decomposition (EMD) is an adaptive and approximately orthogonal filtering process that reflects human’s visual mechanism of differentiating textures. In this paper, we present a modified 2D EMD algorithm using the FastRBF and an appropriate number of iterations in the shifting process (SP), then apply it to texture classification. Rotation-invariant texture feature vectors are extracted using auto-registration and circular regions of magnitude spectra of 2D fast Fourier transform (FFT). In the experiments, we employ a Bayesion classifier to classify a set of 15 distinct natural textures selected from the Brodatz album. The experimental results, based on different testing datasets for images with different orientations, show the effectiveness of the proposed classification scheme.
文摘This paper presents a novel approach to feature subset selection using genetic algorithms. This approach has the ability to accommodate multiple criteria such as the accuracy and cost of classification into the process of feature selection and finds the effective feature subset for texture classification. On the basis of the effective feature subset selected, a method is described to extract the objects which are higher than their surroundings, such as trees or forest, in the color aerial images. The methodology presented in this paper is illustrated by its application to the problem of trees extraction from aerial images.
文摘A new approach based on multiwavelets transformation and singular value decomposition (SVD) is proposed for the classification of image textures. Lower singular values are truncated based on its energy distribution to classify the textures in the presence of additive white Gaussian noise (AWGN). The proposed approach extracts features such as energy, entropy, local homogeneity and max-min ratio from the selected singular values of multiwavelets transformation coefficients of image textures. The classification was carried out using probabilistic neural network (PNN). Performance of the proposed approach was compared with conventional wavelet domain gray level co-occurrence matrix (GLCM) based features, discrete multiwavelets transformation energy based approach, and HMM based approach. Experimental results showed the superiority of the proposed algorithms when compared with existing algorithms.
文摘This thesis presents a new approach to classify 3D surface textures by using lifting transform with quincunx subsampling. Feature vectors are generated from eight different lifting prediction directions. We classify 3D surface texture images based on minimum Euclidean distance between the test images and the training sets. The feasibility and effectiveness of our proposed approach can be validated by the experimental results.
基金sponsored by National Key R&D Program of China(2018YFC1504504)Youth Foundation of Yunnan Earthquake Agency(2021K01)Project of Yunnan Earthquake Agency“Chuan bang dai”(CQ3-2021001).
文摘In order to improve the accuracy of building structure identification using remote sensing images,a building structure classification method based on multi-feature fusion of UAV remote sensing image is proposed in this paper.Three identification approaches of remote sensing images are integrated in this method:object-oriented,texture feature,and digital elevation based on DSM and DEM.So RGB threshold classification method is used to classify the identification results.The accuracy of building structure classification based on each feature and the multi-feature fusion are compared and analyzed.The results show that the building structure classification method is feasible and can accurately identify the structures in large-area remote sensing images.
文摘A technique for wear particle identification using computer vision system is described. The computer vision system employs LVQ Neural Networks as classifier to recognize the surface texture of wear particles in lubricating oil and determine the conditions of machines. The recognition process includes four stages:(1)capturing image from ferrographies containing wear particles;(2) digitising the image and extracting features;(3) learning the training data selected from the feature data set;(4) identifying the wear particles and generating the result report of machine condition classification. To verify the technique proposed here, the recognition results of several typical classes of wear particles generated at the sliding and rolling surfaces in a diesel engine are presented.
基金supported in part by Australian Research Council (ARC) grants
文摘Texture provides an important cue for many computer vision applications, and texture image classification has been an active research area over the past years. Recently, deep learning techniques using convolutional neural networks(CNN) have emerged as the state-of-the-art: CNN-based features provide a significant performance improvement over previous handcrafted features. In this study, we demonstrate that we can further improve the discriminative power of CNN-based features and achieve more accurate classification of texture images. In particular, we have designed a discriminative neural network-based feature transformation(NFT) method, with which the CNN-based features are transformed to lower dimensionality descriptors based on an ensemble of neural networks optimized for the classification objective. For evaluation, we used three standard benchmark datasets(KTH-TIPS2, FMD, and DTD)for texture image classification. Our experimental results show enhanced classification performance over the state-of-the-art.
基金The authors would like to thank Taif University Researchers Supporting Project number(TURSP-2020/26),Taif University,Taif,Saudi ArabiaThey would like also to thank Princess Nourah bint Abdulrahman University Researchers Supporting Project number(PNURSP2022R40),Princess Nourah bint Abdulrahman University,Riyadh,Saudi Arabia.
文摘Interest in automated data classification and identification systems has increased over the past years in conjunction with the high demand for artificial intelligence and security applications.In particular,recognizing human activities with accurate results have become a topic of high interest.Although the current tools have reached remarkable successes,it is still a challenging problem due to various uncontrolled environments and conditions.In this paper two statistical frameworks based on nonparametric hierarchical Bayesian models and Gamma distribution are proposed to solve some realworld applications.In particular,two nonparametric hierarchical Bayesian models based on Dirichlet process and Pitman-Yor process are developed.These models are then applied to address the problem of modelling grouped data where observations are organized into groups and these groups are statistically linked by sharing mixture components.The choice of the Gamma mixtures is motivated by its flexibility for modelling heavy-tailed distributions.In addition,deploying the Dirichlet process prior is justified by its advantage of automatically finding the right number of components and providing nice properties.Moreover,a learning step via variational Bayesian setting is presented in a flexible way.The priors over the parameters are selected appropriately and the posteriors are approximated effectively in a closed form.Experimental results based on a real-life applications that concerns texture classification and human actions recognition show the capabilities and effectiveness of the proposed framework.
文摘A novel approach using volumetric texture and reduced-spectral features is presented for hyperspectral image classification. Using this approach, the volumetric textural fea^res were extracted by volumetric gray-level co-occurrence matrices (VGLCM). The spectral features were extracted by minimum estimated abundance covar- iance (MEAC) and linear prediction (LP)-based band selection, and a semi-supervised k-means (SKM) cluster- ing method with deleting the worst cluster (SKMd) band- clustering algorithms. Moreover, four feature combination schemes were designed for hyperspectral image classifica- tion by using spectral and textural features. It has been proven that the proposed method using VGLCM outper- forms the gray-level co-occurrence matrices (GLCM) method, and the experimental results indicate that the combination of spectral information with volumetric textural features leads to an improved classification performance in hyperspectral imagery.
文摘Purpose-Infrared simulation plays an important role in small and affordable unmanned aerial vehicles.Its key and main goal is to get the infrared image of a specific target.Infrared physical model is established through a theoretical research,thus the temperature field is available.Then infrared image of a specific target can be simulated properly while taking atmosphere state and effect of infrared imaging system into account.For recent years,some research has been done in this field.Among them,the infrared simulation for large scale is still a key problem to be solved.In this passage,a method of classification based on texture blending is proposed and this method effectively solves the problem of classification of large number of images and increase the frame rate of large infrared scene rendering.The paper aims to discuss these issues.Design/methodology/approach-Mosart Atmospheric Tool(MAT)is used first to calculate data of sun radiance,skyshine radiance,path radiance,temperatures of different material which is an offline process.Then,shader in OGRE does final calculation to get simulation result and keeps a high frame rate.Considering this,the authors convert data in MAT file into textures which can be easily handled by shader.In shader responding,radiance can be indexed by information of material,vertex normal,eye and sun.Adding the effect of infrared imaging system,the final radiance distribution is obtained.At last,the authors get infrared scene by converting radiance to grayscale.Findings-In the fragment shader,fake infrared textures are used to look up temperature which can calculate radiance of itself and related radiance.Research limitations/implications-The radiance is transferred into grayscale image while considering effect of infrared imaging system.Originality/value-Simulation results show that a high frame rate can be reached while guaranteeing the fidelity.