The creation of the 3D rendering model involves the prediction of an accurate depth map for the input images.A proposed approach of a modified semi-global block matching algorithm with variable window size and the gra...The creation of the 3D rendering model involves the prediction of an accurate depth map for the input images.A proposed approach of a modified semi-global block matching algorithm with variable window size and the gradient assessment of objects predicts the depth map.3D modeling and view synthesis algorithms could effectively handle the obtained disparity maps.This work uses the consistency check method to find an accurate depth map for identifying occluded pixels.The prediction of the disparity map by semi-global block matching has used the benchmark dataset of Middlebury stereo for evaluation.The improved depth map quality within a reasonable process-ing time outperforms the other existing depth map prediction algorithms.The experimental results have shown that the proposed depth map predictioncould identify the inter-object boundaryeven with the presence ofocclusion with less detection error and runtime.We observed that the Middlebury stereo dataset has very few images with occluded objects,which made the attainment of gain cumbersome.Considering this gain,we have created our dataset with occlu-sion using the structured lighting technique.The proposed regularization term as an optimization process in the graph cut algorithm handles occlusion for different smoothing coefficients.The experimented results demonstrated that our dataset had outperformed the Tsukuba dataset regarding the percentage of occluded pixels.展开更多
Not many bathymetric maps are available for many lakes and reservoirs in developing countries. Usually the bathymetric mapping requires investment in expensive equipment and fieldwork, both of which are not accessible...Not many bathymetric maps are available for many lakes and reservoirs in developing countries. Usually the bathymetric mapping requires investment in expensive equipment and fieldwork, both of which are not accessible in these countries. This work demonstrates the ability to develop bathymetric map of Mosul Lake by using a digital elevation model (DEM). The depths model of the lake was designed through the use of three main stages;a coastline extraction, dataset interpolation and a triangular irregular network model. The normalized difference water index (NDWI) was used for automatic delineation of the lake coastline from satellite images. The ordinary kriging interpolation with a stable model was used to interpolate the water depths dataset. Finally a triangulated irregular network (TIN) model was used to visualize the resulting interpolation model. Calculated values of area and volume of a TIN model during 2011 were compared with values of supposed initial operation of the reservoir. The differences of water volume storage between these stages at 321 m water level was about 0.81 × 109 m3, where the lake lost around 10% of storage value. Also the results of depths lake model show that the change in water storage between March and July 2011 was about 3.08 × 109 m3.展开更多
In this paper,for an arbitrary prime p,the square mapping graph of M2(Zp;s) is investigated and the formula of the decomposition of the square mapping graph of M2(Zp;s) is established.
We propose a novel image segmentation algorithm to tackle the challenge of limited recognition and segmentation performance in identifying welding seam images during robotic intelligent operations.Initially,to enhance...We propose a novel image segmentation algorithm to tackle the challenge of limited recognition and segmentation performance in identifying welding seam images during robotic intelligent operations.Initially,to enhance the capability of deep neural networks in extracting geometric attributes from depth images,we developed a novel deep geometric convolution operator(DGConv).DGConv is utilized to construct a deep local geometric feature extraction module,facilitating a more comprehensive exploration of the intrinsic geometric information within depth images.Secondly,we integrate the newly proposed deep geometric feature module with the Fully Convolutional Network(FCN8)to establish a high-performance deep neural network algorithm tailored for depth image segmentation.Concurrently,we enhance the FCN8 detection head by separating the segmentation and classification processes.This enhancement significantly boosts the network’s overall detection capability.Thirdly,for a comprehensive assessment of our proposed algorithm and its applicability in real-world industrial settings,we curated a line-scan image dataset featuring weld seams.This dataset,named the Standardized Linear Depth Profile(SLDP)dataset,was collected from actual industrial sites where autonomous robots are in operation.Ultimately,we conducted experiments utilizing the SLDP dataset,achieving an average accuracy of 92.7%.Our proposed approach exhibited a remarkable performance improvement over the prior method on the identical dataset.Moreover,we have successfully deployed the proposed algorithm in genuine industrial environments,fulfilling the prerequisites of unmanned robot operations.展开更多
Environmental covariates are the basis of predictive soil mapping.Their selection determines the performance of soil mapping to a great extent,especially in cases where the number of soil samples is limited but soil s...Environmental covariates are the basis of predictive soil mapping.Their selection determines the performance of soil mapping to a great extent,especially in cases where the number of soil samples is limited but soil spatial heterogeneity is high.In this study,we proposed an integrated method to select environmental covariates for predictive soil depth mapping.First,candidate variables that may influence the development of soil depth were selected based on pedogenetic knowledge.Second,three conventional methods(Pearson correlation analysis(PsCA),generalized additive models(GAMs),and Random Forest(RF))were used to generate optimal combinations of environmental covariates.Finally,three optimal combinations were integrated to produce a final combination based on the importance and occurrence frequency of each environmental covariate.We tested this method for soil depth mapping in the upper reaches of the Heihe River Basin in Northwest China.A total of 129 soil sampling sites were collected using a representative sampling strategy,and RF and support vector machine(SVM)models were used to map soil depth.The results showed that compared to the set of environmental covariates selected by the three conventional selection methods,the set of environmental covariates selected by the proposed method achieved higher mapping accuracy.The combination from the proposed method obtained a root mean square error(RMSE)of 11.88 cm,which was 2.25–7.64 cm lower than the other methods,and an R^2 value of 0.76,which was 0.08–0.26 higher than the other methods.The results suggest that our method can be used as an alternative to the conventional methods for soil depth mapping and may also be effective for mapping other soil properties.展开更多
The autonomous exploration and mapping of an unknown environment is useful in a wide range of applications and thus holds great significance. Existing methods mostly use range sensors to generate twodimensional (2D) g...The autonomous exploration and mapping of an unknown environment is useful in a wide range of applications and thus holds great significance. Existing methods mostly use range sensors to generate twodimensional (2D) grid maps. Red/green/blue-depth (RGB-D) sensors provide both color and depth information on the environment, thereby enabling the generation of a three-dimensional (3D) point cloud map that is intuitive for human perception. In this paper, we present a systematic approach with dual RGB-D sensors to achieve the autonomous exploration and mapping of an unknown indoor environment. With the synchronized and processed RGB-D data, location points were generated and a 3D point cloud map and 2D grid map were incrementally built. Next, the exploration was modeled as a partially observable Markov decision process. Partial map simulation and global frontier search methods were combined for autonomous exploration, and dynamic action constraints were utilized in motion control. In this way, the local optimum can be avoided and the exploration efficacy can be ensured. Experiments with single connected and multi-branched regions demonstrated the high robustness, efficiency, and superiority of the developed system and methods.展开更多
The non-wandering set Ω(f) for a graph map f is investigated. It is showed that Ω(f) is contained in the closure of the set ER(f) of eventually recurrent points of f and ω-limit set ω(Ω(f)) of Ω(f) is containe...The non-wandering set Ω(f) for a graph map f is investigated. It is showed that Ω(f) is contained in the closure of the set ER(f) of eventually recurrent points of f and ω-limit set ω(Ω(f)) of Ω(f) is contained in the closure of the set R(f) of recurrent points of f.展开更多
This paper proposes a new technique that is used to embed depth maps into corresponding 2-dimensional (2D) images. Since a 2D image and its depth map are integrated into one type of image format, they can be treated...This paper proposes a new technique that is used to embed depth maps into corresponding 2-dimensional (2D) images. Since a 2D image and its depth map are integrated into one type of image format, they can be treated as if they were one 2D image. Thereby, it can reduce the amount of data in 3D images by half and simplify the processes for sending them through networks because the synchronization between images for the left and right eyes becomes unnecessary. We embed depth maps in the quantized discrete cosine transform (DCT) data of 2D images. The key to this technique is whether the depth maps could be embedded into 2D images without perceivably deteriorating their quality. We try to reduce their deterioration by compressing the depth map data by using the differences from the next pixel to the left. We assume that there is only one non-zero pixel at most on one horizontal line in the DCT block because the depth map values change abruptly. We conduct an experiment to evaluate the quality of the 2D images embedded with depth maps and find that satisfactory quality could be achieved.展开更多
A concept map is a diagram depicting relationships among concepts which is used as a knowledge representation tool in many knowledge domains. In this paper, we build on the modeling framework of Hui et al. (2008) in o...A concept map is a diagram depicting relationships among concepts which is used as a knowledge representation tool in many knowledge domains. In this paper, we build on the modeling framework of Hui et al. (2008) in order to develop a concept map suitable for testing the empirical evidence of theories. We identify a theory by a set of core tenets each asserting that one set of independent variables affects one dependent variable, moreover every variable can have several operational definitions. Data consist of a selected sample of scientific articles from the empirical literature on the theory under investigation. Our “tenet map” features a number of complexities more than the original version. First the links are two-layer: first-layer links connect variables which are related in the test of the theory at issue;second-layer links represent connections which are found statistically significant. Besides, either layer matrix of link-formation probabilities is block-symmetric. In addition to a form of censoring which resembles the Hui et al. pruning step, observed maps are subject to a further censoring related to second-layer links. Still, we perform a full Bayesian analysis instead of adopting the empirical Bayes approach. Lastly, we develop a three-stage model which accounts for dependence either of data or of parameters. The investigation of the empirical support and consensus degree of new economic theories of the firm motivated the proposed methodology. In this paper, the Transaction Cost Economics view is tested by a tenet map analysis. Both the two-stage and the multilevel models identify the same tenets as the most corroborated by empirical evidence though the latter provides a more comprehensive and complex insight of relationships between constructs.展开更多
Depth maps are used for synthesis virtual view in free-viewpoint television (FTV) systems. When depth maps are derived using existing depth estimation methods, the depth distortions will cause undesirable artifacts ...Depth maps are used for synthesis virtual view in free-viewpoint television (FTV) systems. When depth maps are derived using existing depth estimation methods, the depth distortions will cause undesirable artifacts in the synthesized views. To solve this problem, a 3D video quality model base depth maps (D-3DV) for virtual view synthesis and depth map coding in the FTV applications is proposed. First, the relationships between distortions in coded depth map and rendered view are derived. Then, a precisely 3DV quality model based depth characteristics is develop for the synthesized virtual views. Finally, based on D-3DV model, a multilateral filtering is applied as a pre-processed filter to reduce rendering artifacts. The experimental results evaluated by objective and subjective methods indicate that the proposed D-3DV model can reduce bit-rate of depth coding and achieve better rendering quality.展开更多
In three-dimensional television (3DTV), an interactive free viewpoint selection application has received more attention so far. This paper presents a novel method that synthesizes a free-viewpoint based on multiple te...In three-dimensional television (3DTV), an interactive free viewpoint selection application has received more attention so far. This paper presents a novel method that synthesizes a free-viewpoint based on multiple textures and depth maps in multi-view camera configuration. This method solves the cracks and holes problem due to sampling rate by performing an inverse warping to retrieve texture images. This step allows a simple and accurate re-sampling of synthetic pixels. To enforce the spatial consistency of color and remove the pixels wrapped incorrectly because of inaccuracy depth maps, we propose some processing steps. The warped depth and warped texture images are used to classify pixels as stable, unstable and disoccluded pixels. The stable pixels are used to create an initial new view by weighted interpolation. To refine the new view, Graph cuts are used to select the best candidates for each unstable pixel. Finally, the remaining disoccluded regions are filled by our inpainting method based on depth information and texture neighboring pixel values. Our experiment on several multi-view data sets is encouraging in both subjective and objective results. Furthermore, our proposal can flexibly use more than two views in multi-view system to create a new view with higher quality.展开更多
In this paper, we propose a new perspective to discuss the N-order fixed point theory of set-valued and single-valued mappings. There are two aspects in our work: we first define a product metric space with a graph fo...In this paper, we propose a new perspective to discuss the N-order fixed point theory of set-valued and single-valued mappings. There are two aspects in our work: we first define a product metric space with a graph for the single-valued mapping whose conversion makes the results and proofs concise and straightforward, and then we propose an <em>SG</em>-contraction definition for set-valued mapping which is more general than some recent contraction’s definition. The results obtained in this paper extend and unify some recent results of other authors. Our method to discuss the N-order fixed point unifies <em>N</em>-order fixed point theory of set-valued and single-valued mappings.展开更多
Let G be a graph and f: G→ G be a continuous map with at least one periodic point. Using the quote space method, the paper addresses that f is an equicontinuous map if and only if one of the following End(G)+2k+1 con...Let G be a graph and f: G→ G be a continuous map with at least one periodic point. Using the quote space method, the paper addresses that f is an equicontinuous map if and only if one of the following End(G)+2k+1 conditions holds: 1) {f jm(End(G)+2k)!}∞j=1 is uniformly convergent, in which m=1,2,…, End(G)+2k; and 2) There is a positive integer n esuring that {f jn}∞j=1 is uniformly convergent.展开更多
Interpreting deep neural networks is of great importance to understand and verify deep models for natural language processing(NLP)tasks.However,most existing approaches only focus on improving the performance of model...Interpreting deep neural networks is of great importance to understand and verify deep models for natural language processing(NLP)tasks.However,most existing approaches only focus on improving the performance of models but ignore their interpretability.In this work,we propose a Randomly Wired Graph Neural Network(RWGNN)by using graph to model the structure of Neural Network,which could solve two major problems(word-boundary ambiguity and polysemy)of ChineseNER.Besides,we develop a pipeline to explain the RWGNNby using Saliency Map and Adversarial Attacks.Experimental results demonstrate that our approach can identify meaningful and reasonable interpretations for hidden states of RWGNN.展开更多
The depth information of the scene indicates the distance between the object and the camera,and depth extraction is a key technology in 3D video system.The emergence of Kinect makes the high resolution depth map captu...The depth information of the scene indicates the distance between the object and the camera,and depth extraction is a key technology in 3D video system.The emergence of Kinect makes the high resolution depth map capturing possible.However,the depth map captured by Kinect can not be directly used due to the existing holes and noises,which needs to be repaired.We propose a texture combined inpainting algorithm in this paper.Firstly,the foreground is segmented combined with the color characteristics of the texture image to repair the foreground of the depth map.Secondly,region growing is used to determine the match region of the hole in the depth map,and to accurately position the match region according to the texture information.Then the match region is weighted to fill the hole.Finally,a Gaussian filter is used to remove the noise in the depth map.Experimental results show that the proposed method can effectively repair the holes existing in the original depth map and get an accurate and smooth depth map,which can be used to render a virtual image with good quality.展开更多
Different vertices are colored in a plan. Adjacent vertices are colored dif-ferently from nonadjacent vertices, which are colored the same color. One color is used for a single point, two colors are used for points wi...Different vertices are colored in a plan. Adjacent vertices are colored dif-ferently from nonadjacent vertices, which are colored the same color. One color is used for a single point, two colors are used for points without a loop, and a maximum of four colors are used for points with a loop. A maximum of four colors are used to color all points. .展开更多
文摘The creation of the 3D rendering model involves the prediction of an accurate depth map for the input images.A proposed approach of a modified semi-global block matching algorithm with variable window size and the gradient assessment of objects predicts the depth map.3D modeling and view synthesis algorithms could effectively handle the obtained disparity maps.This work uses the consistency check method to find an accurate depth map for identifying occluded pixels.The prediction of the disparity map by semi-global block matching has used the benchmark dataset of Middlebury stereo for evaluation.The improved depth map quality within a reasonable process-ing time outperforms the other existing depth map prediction algorithms.The experimental results have shown that the proposed depth map predictioncould identify the inter-object boundaryeven with the presence ofocclusion with less detection error and runtime.We observed that the Middlebury stereo dataset has very few images with occluded objects,which made the attainment of gain cumbersome.Considering this gain,we have created our dataset with occlu-sion using the structured lighting technique.The proposed regularization term as an optimization process in the graph cut algorithm handles occlusion for different smoothing coefficients.The experimented results demonstrated that our dataset had outperformed the Tsukuba dataset regarding the percentage of occluded pixels.
文摘Not many bathymetric maps are available for many lakes and reservoirs in developing countries. Usually the bathymetric mapping requires investment in expensive equipment and fieldwork, both of which are not accessible in these countries. This work demonstrates the ability to develop bathymetric map of Mosul Lake by using a digital elevation model (DEM). The depths model of the lake was designed through the use of three main stages;a coastline extraction, dataset interpolation and a triangular irregular network model. The normalized difference water index (NDWI) was used for automatic delineation of the lake coastline from satellite images. The ordinary kriging interpolation with a stable model was used to interpolate the water depths dataset. Finally a triangulated irregular network (TIN) model was used to visualize the resulting interpolation model. Calculated values of area and volume of a TIN model during 2011 were compared with values of supposed initial operation of the reservoir. The differences of water volume storage between these stages at 321 m water level was about 0.81 × 109 m3, where the lake lost around 10% of storage value. Also the results of depths lake model show that the change in water storage between March and July 2011 was about 3.08 × 109 m3.
基金This research was supported by the National Natural Science Foundation of Chin (11161006,11171142),the Guangxi Natural Science Foundation(2011GXNSFA018139)and Guangx“New Century 1000 Talents Project”.
文摘In this paper,for an arbitrary prime p,the square mapping graph of M2(Zp;s) is investigated and the formula of the decomposition of the square mapping graph of M2(Zp;s) is established.
基金This work was supported by the National Natural Science Foundation of China(Grant No.U20A20197).
文摘We propose a novel image segmentation algorithm to tackle the challenge of limited recognition and segmentation performance in identifying welding seam images during robotic intelligent operations.Initially,to enhance the capability of deep neural networks in extracting geometric attributes from depth images,we developed a novel deep geometric convolution operator(DGConv).DGConv is utilized to construct a deep local geometric feature extraction module,facilitating a more comprehensive exploration of the intrinsic geometric information within depth images.Secondly,we integrate the newly proposed deep geometric feature module with the Fully Convolutional Network(FCN8)to establish a high-performance deep neural network algorithm tailored for depth image segmentation.Concurrently,we enhance the FCN8 detection head by separating the segmentation and classification processes.This enhancement significantly boosts the network’s overall detection capability.Thirdly,for a comprehensive assessment of our proposed algorithm and its applicability in real-world industrial settings,we curated a line-scan image dataset featuring weld seams.This dataset,named the Standardized Linear Depth Profile(SLDP)dataset,was collected from actual industrial sites where autonomous robots are in operation.Ultimately,we conducted experiments utilizing the SLDP dataset,achieving an average accuracy of 92.7%.Our proposed approach exhibited a remarkable performance improvement over the prior method on the identical dataset.Moreover,we have successfully deployed the proposed algorithm in genuine industrial environments,fulfilling the prerequisites of unmanned robot operations.
基金supported financially by the National Natural Science Foundation of China (91325301, 41571212 and 41137224)the Project of "One-Three-Five" Strategic Planning & Frontier Sciences of the Institute of Soil Science, Chinese Academy of Sciences (ISSASIP1622)the National Key Basic Research Special Foundation of China (2012FY112100)
文摘Environmental covariates are the basis of predictive soil mapping.Their selection determines the performance of soil mapping to a great extent,especially in cases where the number of soil samples is limited but soil spatial heterogeneity is high.In this study,we proposed an integrated method to select environmental covariates for predictive soil depth mapping.First,candidate variables that may influence the development of soil depth were selected based on pedogenetic knowledge.Second,three conventional methods(Pearson correlation analysis(PsCA),generalized additive models(GAMs),and Random Forest(RF))were used to generate optimal combinations of environmental covariates.Finally,three optimal combinations were integrated to produce a final combination based on the importance and occurrence frequency of each environmental covariate.We tested this method for soil depth mapping in the upper reaches of the Heihe River Basin in Northwest China.A total of 129 soil sampling sites were collected using a representative sampling strategy,and RF and support vector machine(SVM)models were used to map soil depth.The results showed that compared to the set of environmental covariates selected by the three conventional selection methods,the set of environmental covariates selected by the proposed method achieved higher mapping accuracy.The combination from the proposed method obtained a root mean square error(RMSE)of 11.88 cm,which was 2.25–7.64 cm lower than the other methods,and an R^2 value of 0.76,which was 0.08–0.26 higher than the other methods.The results suggest that our method can be used as an alternative to the conventional methods for soil depth mapping and may also be effective for mapping other soil properties.
基金the National Natural Science Foundation of China (61720106012 and 61403215)the Foundation of State Key Laboratory of Robotics (2006-003)the Fundamental Research Funds for the Central Universities for the financial support of this work.
文摘The autonomous exploration and mapping of an unknown environment is useful in a wide range of applications and thus holds great significance. Existing methods mostly use range sensors to generate twodimensional (2D) grid maps. Red/green/blue-depth (RGB-D) sensors provide both color and depth information on the environment, thereby enabling the generation of a three-dimensional (3D) point cloud map that is intuitive for human perception. In this paper, we present a systematic approach with dual RGB-D sensors to achieve the autonomous exploration and mapping of an unknown indoor environment. With the synchronized and processed RGB-D data, location points were generated and a 3D point cloud map and 2D grid map were incrementally built. Next, the exploration was modeled as a partially observable Markov decision process. Partial map simulation and global frontier search methods were combined for autonomous exploration, and dynamic action constraints were utilized in motion control. In this way, the local optimum can be avoided and the exploration efficacy can be ensured. Experiments with single connected and multi-branched regions demonstrated the high robustness, efficiency, and superiority of the developed system and methods.
基金The first author is supported by the Natural Science Foundation of the Committee of Education ofJiangsu Province ( 0 2 KJB1 1 0 0 0 8)
文摘The non-wandering set Ω(f) for a graph map f is investigated. It is showed that Ω(f) is contained in the closure of the set ER(f) of eventually recurrent points of f and ω-limit set ω(Ω(f)) of Ω(f) is contained in the closure of the set R(f) of recurrent points of f.
文摘This paper proposes a new technique that is used to embed depth maps into corresponding 2-dimensional (2D) images. Since a 2D image and its depth map are integrated into one type of image format, they can be treated as if they were one 2D image. Thereby, it can reduce the amount of data in 3D images by half and simplify the processes for sending them through networks because the synchronization between images for the left and right eyes becomes unnecessary. We embed depth maps in the quantized discrete cosine transform (DCT) data of 2D images. The key to this technique is whether the depth maps could be embedded into 2D images without perceivably deteriorating their quality. We try to reduce their deterioration by compressing the depth map data by using the differences from the next pixel to the left. We assume that there is only one non-zero pixel at most on one horizontal line in the DCT block because the depth map values change abruptly. We conduct an experiment to evaluate the quality of the 2D images embedded with depth maps and find that satisfactory quality could be achieved.
文摘A concept map is a diagram depicting relationships among concepts which is used as a knowledge representation tool in many knowledge domains. In this paper, we build on the modeling framework of Hui et al. (2008) in order to develop a concept map suitable for testing the empirical evidence of theories. We identify a theory by a set of core tenets each asserting that one set of independent variables affects one dependent variable, moreover every variable can have several operational definitions. Data consist of a selected sample of scientific articles from the empirical literature on the theory under investigation. Our “tenet map” features a number of complexities more than the original version. First the links are two-layer: first-layer links connect variables which are related in the test of the theory at issue;second-layer links represent connections which are found statistically significant. Besides, either layer matrix of link-formation probabilities is block-symmetric. In addition to a form of censoring which resembles the Hui et al. pruning step, observed maps are subject to a further censoring related to second-layer links. Still, we perform a full Bayesian analysis instead of adopting the empirical Bayes approach. Lastly, we develop a three-stage model which accounts for dependence either of data or of parameters. The investigation of the empirical support and consensus degree of new economic theories of the firm motivated the proposed methodology. In this paper, the Transaction Cost Economics view is tested by a tenet map analysis. Both the two-stage and the multilevel models identify the same tenets as the most corroborated by empirical evidence though the latter provides a more comprehensive and complex insight of relationships between constructs.
基金supported by the National Natural Science Foundation of China(Grant No.60832003)Key Laboratory of Advanced Display and System Application(Shanghai University),Ministry of Education,China(Grant No.P200902)the Key Project of Science and Technology Commission of Shanghai Municipality(Grant No.10510500500)
文摘Depth maps are used for synthesis virtual view in free-viewpoint television (FTV) systems. When depth maps are derived using existing depth estimation methods, the depth distortions will cause undesirable artifacts in the synthesized views. To solve this problem, a 3D video quality model base depth maps (D-3DV) for virtual view synthesis and depth map coding in the FTV applications is proposed. First, the relationships between distortions in coded depth map and rendered view are derived. Then, a precisely 3DV quality model based depth characteristics is develop for the synthesized virtual views. Finally, based on D-3DV model, a multilateral filtering is applied as a pre-processed filter to reduce rendering artifacts. The experimental results evaluated by objective and subjective methods indicate that the proposed D-3DV model can reduce bit-rate of depth coding and achieve better rendering quality.
文摘In three-dimensional television (3DTV), an interactive free viewpoint selection application has received more attention so far. This paper presents a novel method that synthesizes a free-viewpoint based on multiple textures and depth maps in multi-view camera configuration. This method solves the cracks and holes problem due to sampling rate by performing an inverse warping to retrieve texture images. This step allows a simple and accurate re-sampling of synthetic pixels. To enforce the spatial consistency of color and remove the pixels wrapped incorrectly because of inaccuracy depth maps, we propose some processing steps. The warped depth and warped texture images are used to classify pixels as stable, unstable and disoccluded pixels. The stable pixels are used to create an initial new view by weighted interpolation. To refine the new view, Graph cuts are used to select the best candidates for each unstable pixel. Finally, the remaining disoccluded regions are filled by our inpainting method based on depth information and texture neighboring pixel values. Our experiment on several multi-view data sets is encouraging in both subjective and objective results. Furthermore, our proposal can flexibly use more than two views in multi-view system to create a new view with higher quality.
文摘In this paper, we propose a new perspective to discuss the N-order fixed point theory of set-valued and single-valued mappings. There are two aspects in our work: we first define a product metric space with a graph for the single-valued mapping whose conversion makes the results and proofs concise and straightforward, and then we propose an <em>SG</em>-contraction definition for set-valued mapping which is more general than some recent contraction’s definition. The results obtained in this paper extend and unify some recent results of other authors. Our method to discuss the N-order fixed point unifies <em>N</em>-order fixed point theory of set-valued and single-valued mappings.
基金the Natural Science Foundation for Youth at Higher Educational Institution of Anhui Province (No: 2005jql153) and the Natural science Foundation of Anhui (2003kj080).
文摘Let G be a graph and f: G→ G be a continuous map with at least one periodic point. Using the quote space method, the paper addresses that f is an equicontinuous map if and only if one of the following End(G)+2k+1 conditions holds: 1) {f jm(End(G)+2k)!}∞j=1 is uniformly convergent, in which m=1,2,…, End(G)+2k; and 2) There is a positive integer n esuring that {f jn}∞j=1 is uniformly convergent.
基金supported by the National Science Foundation of China(NSFC)underGrants 61876217 and 62176175the Innovative Team of Jiangsu Province under Grant XYDXX-086Jiangsu Postgraduate Research and Innovation Plan(KYCX20_2762).
文摘Interpreting deep neural networks is of great importance to understand and verify deep models for natural language processing(NLP)tasks.However,most existing approaches only focus on improving the performance of models but ignore their interpretability.In this work,we propose a Randomly Wired Graph Neural Network(RWGNN)by using graph to model the structure of Neural Network,which could solve two major problems(word-boundary ambiguity and polysemy)of ChineseNER.Besides,we develop a pipeline to explain the RWGNNby using Saliency Map and Adversarial Attacks.Experimental results demonstrate that our approach can identify meaningful and reasonable interpretations for hidden states of RWGNN.
基金Supported by the Key Project of National Natural Science Foundation of China(Nos.60832003 and 61172096)major Project of Shanghai Science and Technology Committee(No.10510500500)the Major Innovation Project of Shanghai Municipal Education Commission
文摘The depth information of the scene indicates the distance between the object and the camera,and depth extraction is a key technology in 3D video system.The emergence of Kinect makes the high resolution depth map capturing possible.However,the depth map captured by Kinect can not be directly used due to the existing holes and noises,which needs to be repaired.We propose a texture combined inpainting algorithm in this paper.Firstly,the foreground is segmented combined with the color characteristics of the texture image to repair the foreground of the depth map.Secondly,region growing is used to determine the match region of the hole in the depth map,and to accurately position the match region according to the texture information.Then the match region is weighted to fill the hole.Finally,a Gaussian filter is used to remove the noise in the depth map.Experimental results show that the proposed method can effectively repair the holes existing in the original depth map and get an accurate and smooth depth map,which can be used to render a virtual image with good quality.
文摘Different vertices are colored in a plan. Adjacent vertices are colored dif-ferently from nonadjacent vertices, which are colored the same color. One color is used for a single point, two colors are used for points without a loop, and a maximum of four colors are used for points with a loop. A maximum of four colors are used to color all points. .