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Efficient video-on-demand services over mobile datacast channels
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作者 JENKA Hrvoje STOCKHAMMER Thomas ABDEL SAMAD Wissam 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2006年第5期873-884,共12页
The integration of reliable Video-on-Demand (VoD) broadcasting schemes in the DVB-h transmission system is studied, exemplary for Pyramid Broadcasting (PB). Sophisticated VoD broadcasting schemes such as PB allow rece... The integration of reliable Video-on-Demand (VoD) broadcasting schemes in the DVB-h transmission system is studied, exemplary for Pyramid Broadcasting (PB). Sophisticated VoD broadcasting schemes such as PB allow receivers to tune into the ongoing transmission of a video-stream at arbitrary time, while still being able to receive the multimedia sequence from the beginning to end, after a short initial playout latency. Raptor coding, integrated in the FLUTE protocol, is combined with the traditional PB scheme in order to provide high service and presentation reliability. We give a short overview on the DVB-h transmission system as well as on the FLUTE protocol. We present and discuss options for the integration of VoD broadcasting schemes in combination with Raptor coding. We achieve backward-compatibility even with terminals not supporting Raptor coding. Simulation results show the benefits of the discussed VoD scheme compared to existing carousel approaches in DVB-h. 展开更多
关键词 video-on-demand (VoD) DVB-H Pyramid broadcasting FLUTE protocol Raptor code
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An Adaptive Video-on-Demand Framework for Multimedia Cross-Platform Cloud Services
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作者 Chao-Hsien Hsieh Chih-Horng Ke Chiang Lee 《Journal of Software Engineering and Applications》 2016年第5期155-174,共20页
Although Video-On-Demand (VOD) has been in existence for years, its cross-platform applicability in cloud service environments is still in increasing need. In this paper, an Adaptive Video-On-Demand (AVOD) framework t... Although Video-On-Demand (VOD) has been in existence for years, its cross-platform applicability in cloud service environments is still in increasing need. In this paper, an Adaptive Video-On-Demand (AVOD) framework that is suitable for private cloud environments is proposed. Private cloud has the key advantage of satisfying the real need of both consumers and providers. Hence, demands such as reasonable benefits for provider and high quality for consumers are essential design considerations in this framework. The difficulty is that these two factors are always high in one end and low in the other, and hard to find a delicate balance. Cloud service could be an opportunity for the multimedia providers to obtain higher benefits and cost less for the consumers but with an even better quality in service. An adaptive framework for such a cloud service environment is proposed to resolve this problem. Some interesting phenomena are observed from the experimental results including CPU utilization, data reading and writing speed, memory usage, port configuration execution time, and bandwidth. 展开更多
关键词 Cloud Service HTML5 STREAMING video-on-demand
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Extracting viewer interests for automated bookmarking in video-on-demand services 被引量:2
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作者 Yang ZHAO Ye TIAN Yong LIU 《Frontiers of Computer Science》 SCIE EI CSCD 2015年第3期415-430,共16页
Video-on-demand (VoD) services have become popular on the Internet in recent years. In VoD, it is challeng- ing to support the VCR functionality, especially the jumps, while maintaining a smooth streaming quality. P... Video-on-demand (VoD) services have become popular on the Internet in recent years. In VoD, it is challeng- ing to support the VCR functionality, especially the jumps, while maintaining a smooth streaming quality. Previous stud- ies propose to solve this problem by predicting the jump tar- get locations and prefetching the contents. However, through our analysis on traces from a real-world VoD service, we find that it would be fundamentally difficult to improve a viewer's VCR experience by simply predicting his future jumps, while ignoring the intentions behind these jumps. Instead of the prediction-based approach, in this paper, we seek to support the VCR functionality by bookmark- ing the videos. There are two key techniques in our pro- posed methodology. First, we infer and differentiate view- ers' intentions in VCR jumps by decomposing the inter- seek times, using an expectation-maximization (EM) algo- rithm, and combine the decomposed inter-seek times with the VCR jumps to compute a numerical interest score for each video segment. Second, based on the interest scores, we pro- pose an automated video bookrnarking algorithm. The algo- rithm employs the time-series change detection techniques of CUSUM and MB-GT, and bookmarks videos by detecting the abrupt changes on their interest score sequences. We evaluate our proposed techniques using real-world VoD traces from dozens of videos. Experimental results suggest that with our methods, viewers' interests within a video can be precisely extracted, and we can position bookmarks on the video'shighlight events accurately. Our proposed video bookmark- ing methodology does not require any knowledge on video type, contents, and semantics, and can be applied on various types of videos. 展开更多
关键词 video-on-demand (VoD) highlight bookmark-ing time-series change detection
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P2P视频点播内容分发策略 被引量:26
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作者 郑常熠 王新 +1 位作者 赵进 薛向阳 《软件学报》 EI CSCD 北大核心 2007年第11期2942-2954,共13页
视频点播目前已成为对等(peer-to-peer,简称P2P)网络中一项重要的应用,引起了人们的不少研究兴趣.由于P2P网络能够为VoD(video-on-demand)应用的大规模实现提供底层网络的支持,许多正在出现的P2P VoD分发策略都能够提供在P2P网络中最基... 视频点播目前已成为对等(peer-to-peer,简称P2P)网络中一项重要的应用,引起了人们的不少研究兴趣.由于P2P网络能够为VoD(video-on-demand)应用的大规模实现提供底层网络的支持,许多正在出现的P2P VoD分发策略都能够提供在P2P网络中最基本的数据传输方式.对以往主要的P2P VoD内容分发策略进行了总结和概括.首先介绍了设计P2P VoD策略的相关重要问题,并把策略根据内容分发方式的不同分成4种类型.最后讨论了它们的应用层性能,并提出未来可以延续的工作. 展开更多
关键词 点对点 视频点播(video-on-demand 简称VoD) 内容分发 传输路径
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Dynamic Vehicular Clustering Enhancing Video on Demand Services Over Vehicular Ad-hoc Networks
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作者 M.Almutiq L.Sellami B.Alaya 《Computers, Materials & Continua》 SCIE EI 2022年第8期3493-3510,共18页
Nowadays,video streaming applications are becoming one of the tendencies driving vehicular network users.In this work,considering the unpredictable vehicle density,the unexpected acceleration or deceleration of the di... Nowadays,video streaming applications are becoming one of the tendencies driving vehicular network users.In this work,considering the unpredictable vehicle density,the unexpected acceleration or deceleration of the different vehicles included in the vehicular traffic load,and the limited radio range of the employed communication scheme,we introduce the“Dynamic Vehicular Clustering”(DVC)algorithm as a new scheme for video streaming systems over vehicular ad-hoc networks(VANET).The proposed algorithm takes advantage of the small cells concept and the introduction of wireless backhauls,inspired by the different features and the performance of the Long Term Evolution(LTE)-Advanced network.Vehicles are clustered together to form dynamically ad-hoc sub-networks included in the vehicular network.The goal of our clustering algorithm is to take into account several characteristics,such as the vehicle’s position and acceleration to reduce latency and packet loss.Therefore,each cluster is counted as a small cell containing vehicular nodes and an access point that is elected regarding some particular specifications.Based on the exceptional features of the LTE-Advanced network(small cells and wireless backhauls)the DVC algorithm is a promising scheme for video streaming services over VANET systems.Experiments were carried out with a virtual topology of the VANET network created with four clusters to implement the DVC algorithm.The results were compared with other algorithms such as Virtual Trust-ability Data transmission(VTD),Named Data Networking(NDN),and Socially Aware Security Message Forwarding(SASMF).Our algorithm can effectively improve the transmission rate of data packets at the expense of a slight increase in end-to-end delay and control overhead. 展开更多
关键词 5G video-on-demand vehicular ad-hoc network MOBILITY vehicular traffic load small cell wireless backhaul LTE-ADVANCED LATENCY packet loss
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Highly Available Hypercube Tokenized Sequential Matrix Partitioned Data Sharing in Large P2P Networks
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作者 C. G. Ravichandran J. Lourdu Xavier 《Circuits and Systems》 2016年第9期2109-2119,共11页
Peer-to-peer (P2P) networking is a distributed architecture that partitions tasks or data between peer nodes. In this paper, an efficient Hypercube Sequential Matrix Partition (HS-MP) for efficient data sharing in P2P... Peer-to-peer (P2P) networking is a distributed architecture that partitions tasks or data between peer nodes. In this paper, an efficient Hypercube Sequential Matrix Partition (HS-MP) for efficient data sharing in P2P Networks using tokenizer method is proposed to resolve the problems of the larger P2P networks. The availability of data is first measured by the tokenizer using Dynamic Hypercube Organization. By applying Dynamic Hypercube Organization, that efficiently coordinates and assists the peers in P2P network ensuring data availability at many locations. Each data in peer is then assigned with valid ID by the tokenizer using Sequential Self-Organizing (SSO) ID generation model. This ensures data sharing with other nodes in large P2P network at minimum time interval which is obtained through proximity of data availability. To validate the framework HS-MP, the performance is evaluated using traffic traces collected from data sharing applications. Simulations conducting using Network simulator-2 show that the proposed framework outperforms the conventional streaming models. The performance of the proposed system is analyzed using energy consumption, average latency and average data availability rate with respect to the number of peer nodes, data size, amount of data shared and execution time. The proposed method reduces the energy consumption 43.35% to transpose traffic, 35.29% to bitrev traffic and 25% to bitcomp traffic patterns. 展开更多
关键词 Peer-to-Peer (P2P) video-on-demand HYPERCUBE Sequential Matrix Partition Data Mapping Data Availability
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广播电视单向网络下互动点播的实现方法研究和设计
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作者 郑庆刚 《数字通信世界》 2020年第11期13-15,共3页
提出了一种利用智能手机与互动点播系统交互,通过手机扫电视屏幕二维码,获取电视机顶盒所在网络位置等信息,由手机代理机顶盒向互动点播系统发请求,从而完成互动点播功能的一种方法。该方法是通过移动通信网络与数字电视广播网结合实现... 提出了一种利用智能手机与互动点播系统交互,通过手机扫电视屏幕二维码,获取电视机顶盒所在网络位置等信息,由手机代理机顶盒向互动点播系统发请求,从而完成互动点播功能的一种方法。该方法是通过移动通信网络与数字电视广播网结合实现机顶盒互动点播的功能,弥补了必须在现有数字电视广播网络中建设双向网络才能实现互动点播功能的缺欠。它融合了手机与电视各自的优势,即在手机屏幕操控,在电视屏幕显示,从而提升了用户的体验。 展开更多
关键词 单向网络 互动点播 机顶盒
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Is playing-as-downloading feasible in an eMule P2P file sharing system?
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作者 Wen-yi WANG Yao-wu CHEN 《Journal of Zhejiang University-Science C(Computers and Electronics)》 SCIE EI 2010年第6期465-475,共11页
Peer-to-peer(P2P) swarm technologies have been shown to be very efficient for large scale content distribution systems, such as the well-known BitTorrent and eMule applications.However, these systems have been designe... Peer-to-peer(P2P) swarm technologies have been shown to be very efficient for large scale content distribution systems, such as the well-known BitTorrent and eMule applications.However, these systems have been designed for generic file sharing with little consideration of media streaming support, and the user cannot start a movie playback before it is completely downloaded.The playing-as-downloading capability would be particularly useful for a downloading peer to evaluate if a movie is valuable to be downloaded, and it could also help the P2P content distribution system to locate and eliminate the polluted contents.In this paper we address this issue by introducing a new algorithm, wish driven chunk distribution(WDCD), which enables the P2P file sharing system to support the video-on-demand(VOD) function while keeping the P2P native downloading speed.A new parameter named next-play-frequency is added to the content chunk to strike a replication balance between downloading and streaming requests.We modify the eMule as the test bed by adding the WDCD algorithm and then verify the prototype implementation by experiments.The experimental results show that the proposed algorithm can keep the high downloading throughput performance of the eMule system with a good playing-as-downloading function. 展开更多
关键词 Peer-to-peer(P2P) video-on-demand(VOD) Playing-as-downloading EMULE
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Super Peer-Based P2P VoD Architecture for Supporting Multiple Terminals
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作者 Pingshan Liu Yaqing Fan +1 位作者 Kai Huang Guimin Huang 《国际计算机前沿大会会议论文集》 2020年第1期389-404,共16页
With the development of wireless network and the popularity of mobile terminal devices,users can watch videos through both the traditional fixed terminals and smart mobile terminals.However,network resources cannot be... With the development of wireless network and the popularity of mobile terminal devices,users can watch videos through both the traditional fixed terminals and smart mobile terminals.However,network resources cannot be effectively shared between fixed terminals and mobile terminals,which causes a huge waste of resources.To solve this problem,this paper proposes a super peer-based P2P VoD architecture for supporting multiple terminals.In the architecture,resources of various terminals can be shared and server load can be reduced.An architecture was first built based on super peers.And then,a super peer selection algorithm was proposed to select super peers to manage other terminals.Considering the characteristics of the different types of terminals,a corresponding caching mechanism was designed for different terminals to achieve efficient resource sharing.Final,the maintenance of the architecture was discussed.The experiment demonstrates that the architecture is feasible.The architecture can effectively improve the quality and fluency of video playback,and reduce the server load. 展开更多
关键词 PEER-TO-PEER video-on-demand Super peer ARCHITECTURE
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