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Scalable group management in large-scale virtualized clusters
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作者 Zhou Wei Wang Lei +2 位作者 Meng Dan Yuan Lin Zhan Jianfeng 《High Technology Letters》 EI CAS 2011年第3期263-271,共9页
To save cost, more and more users choose provision resources at the granularity of virtual machines in cluster systems, especially data centres. Maintaining a consistent member view is the foundation of reliable clust... To save cost, more and more users choose provision resources at the granularity of virtual machines in cluster systems, especially data centres. Maintaining a consistent member view is the foundation of reliable cluster managements, and it also raises several challenge issues for large scale cluster systems deployed with virtual machines (which we call virtualized clusters). In this paper, we introduce our experience in design and implementation of scalable member view management on large-scale virtual clusters. Our research contributions include three-aspects : 1 ) we propose a scalable and reliable management infrastructure that combines a peer-to-peer structure and a hierarchy structure to maintain a consistent member view in virtual clusters; 2 ) we present a light-weighted group membership algorithm that can reach the consistent member view within a single round of message exchange; 3 ) we design and implement a scalable membership service that can provide virtual machines and maintain a consistent member view in virtual clusters. Our work is verified on Dawning 5000A, which ranked No. 10 of Top 500 super computers in November, 2008. 展开更多
关键词 virtualized clusters consistent member view scalable group membership SGMS
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A 3D video visual comfort evaluation method on the consistency of accommodation and convergence 被引量:1
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作者 阚博超 赵岩 王世刚 《Optoelectronics Letters》 EI 2017年第3期233-236,共4页
With the development of three-dimensional(3D) technology, visual fatigue problems in 3D video have got more attention. In this paper, we combine the human vision characteristics and depth perception theory, and propos... With the development of three-dimensional(3D) technology, visual fatigue problems in 3D video have got more attention. In this paper, we combine the human vision characteristics and depth perception theory, and propose a 3D video visual comfort evaluation method on the consistency of accommodation and convergence, which evaluates the visual comfort from the quantitative perspective under different horizontal disparities and viewing distances. The experimental results show that the proposed evaluation method exhibits good consistency with the subjective assessment results. 展开更多
关键词 comfort consistency viewing subjective combine normalized perception pixel fatigue Stereo
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