Through analyzing the near-field hydrophone records of the airgun experiment in the Jiemian reservoir,Fujian,we study the time-frequency characteristic of airgun source wavelet and the influence of gun depth and firin...Through analyzing the near-field hydrophone records of the airgun experiment in the Jiemian reservoir,Fujian,we study the time-frequency characteristic of airgun source wavelet and the influence of gun depth and firing pressure,and explain the process of bubble oscillation based on the Johnson( 1994) bubble model. The data analysis shows that:( 1) Airgun wavelet is composed of primary pulse and bubble pulse. The primary pulse,which is of large amplitude,short duration and wide frequency band,is usually used in shallow exploration. The bubble pulse,which is concentrated in the low-frequency range,is usually used in deep exploration with deep vertical penetration and far horizontal propagation.( 2) The variation of primary pulse amplitude with gun depth is very small,bubble pulse amplitude and the dominant frequency increase,and peak-bubble ratio and bubble period decrease. When the gun depth is 10 m,primary pulse amplitude and peakbubble ratio are maximum,which is suitable for shallow exploration; when gun depth is25 m,bubble pulse amplitude is large, and peak-bubble ratio is minimum, which is suitable for deep exploration.( 3) The primary pulse amplitude,bubble pulse amplitude,peak-bubble ratio,and bubble period increase and the dominant frequency decreases with increased firing pressure.展开更多
In this paper we propose a robust watermarking algorithm for 3D mesh. The algorithm is based on spherical wavelet transform. Our basic idea is to decompose the original mesh into a series of details at different scale...In this paper we propose a robust watermarking algorithm for 3D mesh. The algorithm is based on spherical wavelet transform. Our basic idea is to decompose the original mesh into a series of details at different scales by using spherical wavelet transform; the watermark is then embedded into the different levels of details. The embedding process includes: global sphere parameterization, spherical uniform sampling, spherical wavelet forward transform, embedding watermark, spherical wavelet inverse transform, and at last resampling the mesh watermarked to recover the topological connectivity of the original model. Experiments showed that our algorithm can improve the capacity of the watermark and the robustness of watermarking against attacks.展开更多
This paper presents an efficient technique for processing of 3D meshed surfaces via spherical wavelets. More specifically, an input 3D mesh is firstly transformed into a spherical vector signal by a fast low distortio...This paper presents an efficient technique for processing of 3D meshed surfaces via spherical wavelets. More specifically, an input 3D mesh is firstly transformed into a spherical vector signal by a fast low distortion spherical parameterization approach based on symmetry analysis of 3D meshes. This signal is then sampled on the sphere with the help of an adaptive sampling scheme. Finally, the sampled signal is transformed into the wavelet domain according to spherical wavelet transform where many 3D mesh processing operations can be implemented such as smoothing, enhancement, compression, and so on. Our main contribution lies in incorporating a fast low distortion spherical parameterization approach and an adaptive sampling scheme into the frame for pro- cessing 3D meshed surfaces by spherical wavelets, which can handle surfaces with complex shapes. A number of experimental ex- amples demonstrate that our algorithm is robust and efficient.展开更多
基金jointly sponsored the Special Fund for Earthquake Scientific Research of China Earthquake Administration(2015419015)the National Natural Sciences Foundation of China(41474071)
文摘Through analyzing the near-field hydrophone records of the airgun experiment in the Jiemian reservoir,Fujian,we study the time-frequency characteristic of airgun source wavelet and the influence of gun depth and firing pressure,and explain the process of bubble oscillation based on the Johnson( 1994) bubble model. The data analysis shows that:( 1) Airgun wavelet is composed of primary pulse and bubble pulse. The primary pulse,which is of large amplitude,short duration and wide frequency band,is usually used in shallow exploration. The bubble pulse,which is concentrated in the low-frequency range,is usually used in deep exploration with deep vertical penetration and far horizontal propagation.( 2) The variation of primary pulse amplitude with gun depth is very small,bubble pulse amplitude and the dominant frequency increase,and peak-bubble ratio and bubble period decrease. When the gun depth is 10 m,primary pulse amplitude and peakbubble ratio are maximum,which is suitable for shallow exploration; when gun depth is25 m,bubble pulse amplitude is large, and peak-bubble ratio is minimum, which is suitable for deep exploration.( 3) The primary pulse amplitude,bubble pulse amplitude,peak-bubble ratio,and bubble period increase and the dominant frequency decreases with increased firing pressure.
文摘In this paper we propose a robust watermarking algorithm for 3D mesh. The algorithm is based on spherical wavelet transform. Our basic idea is to decompose the original mesh into a series of details at different scales by using spherical wavelet transform; the watermark is then embedded into the different levels of details. The embedding process includes: global sphere parameterization, spherical uniform sampling, spherical wavelet forward transform, embedding watermark, spherical wavelet inverse transform, and at last resampling the mesh watermarked to recover the topological connectivity of the original model. Experiments showed that our algorithm can improve the capacity of the watermark and the robustness of watermarking against attacks.
基金Supported by the National Natural Science Foundation of China(No.61173102)the NSFC Guangdong Joint Fund(No.U0935004)+2 种基金the Fundamental Research Funds for the Central Universities(No.DUT11SX08)the Opening Foundation of Key Laboratory of Symbolic Computation and Knowledge Engineering of Ministry of Education of China(No.93K172012K02)the Doctor Research Start-up Fund of North East Dian Li university(No.BSJXM-200912)
文摘This paper presents an efficient technique for processing of 3D meshed surfaces via spherical wavelets. More specifically, an input 3D mesh is firstly transformed into a spherical vector signal by a fast low distortion spherical parameterization approach based on symmetry analysis of 3D meshes. This signal is then sampled on the sphere with the help of an adaptive sampling scheme. Finally, the sampled signal is transformed into the wavelet domain according to spherical wavelet transform where many 3D mesh processing operations can be implemented such as smoothing, enhancement, compression, and so on. Our main contribution lies in incorporating a fast low distortion spherical parameterization approach and an adaptive sampling scheme into the frame for pro- cessing 3D meshed surfaces by spherical wavelets, which can handle surfaces with complex shapes. A number of experimental ex- amples demonstrate that our algorithm is robust and efficient.