Occupational therapists work with individuals across the lifespan to promote health and wellness. “Occupational therapy promotes health and wellbeing through active involvement in meaningful occupations. By helping c...Occupational therapists work with individuals across the lifespan to promote health and wellness. “Occupational therapy promotes health and wellbeing through active involvement in meaningful occupations. By helping clients eliminate barriers, enhance their self-management skills, improve their performance of daily activities and adopt healthy habits and routines, occupational therapy unlocks the door to participation across the lifespan” (AOTA, 2010). In today’s world, health and wellness-related services are in demand for those aged 65 and older. As life expectancy rates continue to rise, there is an increase in concern for the field of occupational therapy to find a successful and efficient way to meet the needs of the growing number of older adults (National Center for Health Statistics, 2006). The idea that physical activity can be a beneficial occupation in the elderly has been examined and proved effective as a means of enhancing the quality of life in this population. “Although functional impairments due to the aging process seem to be inevitable, functional limitations due to an inactive lifestyle might be reversed. Indeed, it has been suggested that physically active lifestyles may contribute to improving or maintaining health and wellness” (Fletcher, Gulanick, & Braun, 2005). The purpose of this study was to investigate the effects of two different physical activity programs on individuals aged 65 and older. The variables that were examined were functional skills (activities of daily living), balance skills, and overall upper extremity function. This study looked at two forms of physical activity to determine their individual effects on functional skills, balance, and overall upper extremity function in this population. The two physical activity interventions were the Nintendo™ Wii gaming system and a videotaped exercise routine.展开更多
VR(virtual reality)and video game technology has been proven to be beneficial in rehabilitation.The majority of studies have focused on the use of Nintendo Wii in the rehabilitation of neurological disorders most comm...VR(virtual reality)and video game technology has been proven to be beneficial in rehabilitation.The majority of studies have focused on the use of Nintendo Wii in the rehabilitation of neurological disorders most commonly stroke.It is not the only commercially available gaming system however it is the most popular virtual gaming used at home,research and clinical practice.VR training has been proven to be beneficial in lower extremity functions,balance and gait recovery.Previous studies focused on evaluating the efficacy and effectiveness of the Nintendo Wii and VR and the dosage and intensity of the“Wii therapy”remained unclear.The objective of the recent trial was to evaluate the knowledge about balance games and clinical measurement using Nintendo Wii,alongside helping clinicians plan therapy with Nintendo Wii.展开更多
在《Wi iFit》推出近两年之后,任天堂推出了这款软件的续作《Wii Fit Plus》。如果之前你已经通过《Wi Fit》获得不错的健身效果,那么这次的续篇你就没有理由错过;如果你希望足不出户就获得不错的健身减肥效果,那么就请踏上Wii平衡...在《Wi iFit》推出近两年之后,任天堂推出了这款软件的续作《Wii Fit Plus》。如果之前你已经通过《Wi Fit》获得不错的健身效果,那么这次的续篇你就没有理由错过;如果你希望足不出户就获得不错的健身减肥效果,那么就请踏上Wii平衡板来体验—下《Wii Fit Plus》的独特魅力吧。展开更多
任天堂宣布将于2013年上半年推出运动游戏Wii Fit的继任者Wii Fit U,除开77种锻炼模式之外,还增加了一个FitMeter的计步器,用户可以将自己的锻炼数据上传到自己的Wii U中。丰富的操作体验和乐趣十足的画面,不过这种健身型的游戏软...任天堂宣布将于2013年上半年推出运动游戏Wii Fit的继任者Wii Fit U,除开77种锻炼模式之外,还增加了一个FitMeter的计步器,用户可以将自己的锻炼数据上传到自己的Wii U中。丰富的操作体验和乐趣十足的画面,不过这种健身型的游戏软件随之带来的后果就是连健身都可以“宅”在家中进行,出门健身的人越来越少了。展开更多
文摘Occupational therapists work with individuals across the lifespan to promote health and wellness. “Occupational therapy promotes health and wellbeing through active involvement in meaningful occupations. By helping clients eliminate barriers, enhance their self-management skills, improve their performance of daily activities and adopt healthy habits and routines, occupational therapy unlocks the door to participation across the lifespan” (AOTA, 2010). In today’s world, health and wellness-related services are in demand for those aged 65 and older. As life expectancy rates continue to rise, there is an increase in concern for the field of occupational therapy to find a successful and efficient way to meet the needs of the growing number of older adults (National Center for Health Statistics, 2006). The idea that physical activity can be a beneficial occupation in the elderly has been examined and proved effective as a means of enhancing the quality of life in this population. “Although functional impairments due to the aging process seem to be inevitable, functional limitations due to an inactive lifestyle might be reversed. Indeed, it has been suggested that physically active lifestyles may contribute to improving or maintaining health and wellness” (Fletcher, Gulanick, & Braun, 2005). The purpose of this study was to investigate the effects of two different physical activity programs on individuals aged 65 and older. The variables that were examined were functional skills (activities of daily living), balance skills, and overall upper extremity function. This study looked at two forms of physical activity to determine their individual effects on functional skills, balance, and overall upper extremity function in this population. The two physical activity interventions were the Nintendo™ Wii gaming system and a videotaped exercise routine.
基金The authors wish to thankAttill Nagy MD for the statistical analysis.Also Christopher Whitfield for his many advices.Thank you for the contribution of the Department of Medical Rehabilitation and Physical Medicine University of Debrecen.
文摘VR(virtual reality)and video game technology has been proven to be beneficial in rehabilitation.The majority of studies have focused on the use of Nintendo Wii in the rehabilitation of neurological disorders most commonly stroke.It is not the only commercially available gaming system however it is the most popular virtual gaming used at home,research and clinical practice.VR training has been proven to be beneficial in lower extremity functions,balance and gait recovery.Previous studies focused on evaluating the efficacy and effectiveness of the Nintendo Wii and VR and the dosage and intensity of the“Wii therapy”remained unclear.The objective of the recent trial was to evaluate the knowledge about balance games and clinical measurement using Nintendo Wii,alongside helping clinicians plan therapy with Nintendo Wii.
文摘在《Wi iFit》推出近两年之后,任天堂推出了这款软件的续作《Wii Fit Plus》。如果之前你已经通过《Wi Fit》获得不错的健身效果,那么这次的续篇你就没有理由错过;如果你希望足不出户就获得不错的健身减肥效果,那么就请踏上Wii平衡板来体验—下《Wii Fit Plus》的独特魅力吧。
文摘任天堂宣布将于2013年上半年推出运动游戏Wii Fit的继任者Wii Fit U,除开77种锻炼模式之外,还增加了一个FitMeter的计步器,用户可以将自己的锻炼数据上传到自己的Wii U中。丰富的操作体验和乐趣十足的画面,不过这种健身型的游戏软件随之带来的后果就是连健身都可以“宅”在家中进行,出门健身的人越来越少了。