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从先知图灵机到建筑设计互动计算范式 被引量:1
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作者 冯翰 《新建筑》 2015年第5期24-27,共4页
图灵机可视为等价于任何有限逻辑数学过程的终极逻辑机器。作为电子计算机的基础逻辑处理模式,它限定了电子计算机所能解决的计算问题的边界。通过两条线索的论述:一方面对图灵机的三种变体:自动图灵机、选择性图灵机以及先知图灵机做... 图灵机可视为等价于任何有限逻辑数学过程的终极逻辑机器。作为电子计算机的基础逻辑处理模式,它限定了电子计算机所能解决的计算问题的边界。通过两条线索的论述:一方面对图灵机的三种变体:自动图灵机、选择性图灵机以及先知图灵机做出简要介绍,并探讨图灵机在建筑设计计算领域内的具体应用方式及局限性;另一方面简要介绍了互动建筑理论,并对互动概念本身做了深入分析。由此这两条线索在关于先知图灵机与建筑设计互动计算范式的讨论中得到综合。最后依据先知图灵机、建筑设计的主客观复杂性以及互动概念,归纳整理了五条建筑设计的互动计算范式特点。 展开更多
关键词 图灵机 先知图灵机 互动 建筑设计 互动计算范式
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Interactive design computation-a case study on quantum design paradigm 被引量:1
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作者 Han Feng 《Frontiers of Architectural Research》 CSCD 2013年第2期252-262,共11页
The ever-increasing comptexity of design processes fosters novet design computation modets to be employed in architecturat research and design in order to facilitate accurate data processing and refined decision makin... The ever-increasing comptexity of design processes fosters novet design computation modets to be employed in architecturat research and design in order to facilitate accurate data processing and refined decision making. These computation modets have enabled designers to work with comptex geometry and numeric design constraints to explore a whole new design field that is impossibte to explore without computation techniques. However, most current design computation modets foUow an automation-oriented paradigm that only dear with strictty defined problem solving and optimization, but fail in estabtishing an intuitive and interactive communication with designers. This lack of interaction reads to an unconscious rejection of non-parameterizabte design factors, which, reduces design computation models to specific design probtem sotving toots instead of operating as active design partners. This paper presents a non-deterministic design computation modeling approach derived from a discussion on quantum design paradigm, which emptoys rear-time user interaction as the co-driver to evotve user+computation driven informed design outputs. model; O.PC Tootset, developed and applied in A case study of such a design computation a QuantumPointCloud workshop, will be illustrated in this paper. Expanded discussions on fabrication optimization and construction techniques from the QPC workshop will be addressed to conclude a comprehensive report. 展开更多
关键词 Interactive designcomputation modeking Quantum Paradigm Hotwire cutting Point cloud Design constraint
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Simply complex, toward a new kind of building
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作者 Kas Oosterhuis 《Frontiers of Architectural Research》 CSCD 2012年第4期411-420,共10页
The world around us is evolving. We are living inside evolution. As a practicing architect I find nothing more natural than to look around me and implement relevant changes into my own profession. Taking this seriousl... The world around us is evolving. We are living inside evolution. As a practicing architect I find nothing more natural than to look around me and implement relevant changes into my own profession. Taking this seriously means implementing new digital technologies in the very fabric of design methods, from the first conceptual thought and from the first accurately described design proposal. Mass production is soon to be overhauled by the principles of customization, in the form of both industrial mass customization and in the form of distributed small scale household fabrication. Customization, which is the modern made to measure, will change architecture from its very foundations. A completely new esthetic will be the natural outcome of the digital parametric design process that connects the file to factory CNC production methods-- a new kind of beauty for a new kind of building. Comptexity based on simple rules characterizes the dramatic paradigm shift from mass production to customization. The new kind of building is complex yet systemic in its design method. The new kind of building dramatically enhances the potential of today's architectural expression while keeping strict control on its data, including costs. Truly nonstandard architecture is cost-effective and simply complex. 展开更多
关键词 NONSTANDARD CUSTOMIZATION CompLexity PARAMETRIC PROGRAMMABLE SWARM
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Interactive morphologies: An investigation into integrated nodal networks and embedded computation processes for developing real:time responsive spatial systems
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作者 Nimish Biloria 《Frontiers of Architectural Research》 CSCD 2012年第3期259-271,共13页
The design-research illustrated in this research article focus on the emerging field of interactive architecture focusing on developing real-time information exchanging architectural bodies. These interactive bodies d... The design-research illustrated in this research article focus on the emerging field of interactive architecture focusing on developing real-time information exchanging architectural bodies. These interactive bodies demonstrate a fusion between the material, the electronic and the digital domains. This fusion is explicitly attained through a synergistic merger between the fields of ambient sensing, control systems, ubiquitous computing, architectural design, pneumatic systems and computation. The resultant spatial bodies are thus visualised as complex adaptive systems, continually engaged in activities of data-exchange resulting in physical and ambient adaptations of their constituting components in response to contextual variations. Interdependent nodal networks, where every node/junction of a spatial prototype becomes a potential information hub by means of its ability to collect, process and communicate contextual data apart from working as an actuated detail owing to its ability to kinetically re-position itself in three-dimensional space is thus a critical outcome of this inter-disciplinary way of working. A strategy apt for binding material logistics with the digital to materialize dynamic spatial behaviours owing to real time data exchange between the prototypes and their context is thus embarked upon via three research and design projects, namely: Electronic Media Augmented Spatial Skins, The InteractiveWall and the Muscle Re-configured. 展开更多
关键词 Real-time interaction Sensing andactuation Performance ADAPTATION EMERGENCE
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