An automatic approach is presented to track a wide screen in a multipurpose hall video scene. Once the screen is located, this system also generates the temporal rate of change by using the edge detection based method...An automatic approach is presented to track a wide screen in a multipurpose hall video scene. Once the screen is located, this system also generates the temporal rate of change by using the edge detection based method. Our approach adopts a scene segmentation algorithm that explores visual features (texture) and depth information to perform efficient screen localization. The cropped region which refers to the wide screen undergoes salient visual cues extraction to retrieve the emphasized changes required in rate-of- change computation. In addition to video document indexing and retrieval, this work can improve the machine vision capability in the behavior analysis and pattern recognition.展开更多
In this work, we will prove the existence of bounded solutions m W0' (f) N L (fl) for nonlinear elliptic equations - div(a(x,u, Vu)) +g(x,u,Vu) + H(x, Vu) = f, where a, g and H are Carath6odory function...In this work, we will prove the existence of bounded solutions m W0' (f) N L (fl) for nonlinear elliptic equations - div(a(x,u, Vu)) +g(x,u,Vu) + H(x, Vu) = f, where a, g and H are Carath6odory functions which satisfy some conditions, and the rizht hand side f belongs to W-l'q (Ω).展开更多
In this paper, we present a new technique of 3D face reconstruction from a sequence of images taken with cameras having varying parameters without the need to grid. This method is based on the estimation of the projec...In this paper, we present a new technique of 3D face reconstruction from a sequence of images taken with cameras having varying parameters without the need to grid. This method is based on the estimation of the projection matrices of the cameras from a symmetry property which characterizes the face, these projections matrices are used with points matching in each pair of images to determine the 3D points cloud, subsequently, 3D mesh of the face is constructed with 3D Crust algorithm. Lastly, the 2D image is projected on the 3D model to generate the texture mapping. The strong point of the proposed approach is to minimize the constraints of the calibration system: we calibrated the cameras from a symmetry property which characterizes the face, this property gives us the opportunity to know some points of 3D face in a specific well-chosen global reference, to formulate a system of linear and nonlinear equations according to these 3D points, their projection in the image plan and the elements of the projections matrix. Then to solve these equations, we use a genetic algorithm which consists of finding the global optimum without the need of the initial estimation and allows to avoid the local minima of the formulated cost function. Our study is conducted on real data to demonstrate the validity and the performance of the proposed approach in terms of robustness, simplicity, stability and convergence.展开更多
文摘An automatic approach is presented to track a wide screen in a multipurpose hall video scene. Once the screen is located, this system also generates the temporal rate of change by using the edge detection based method. Our approach adopts a scene segmentation algorithm that explores visual features (texture) and depth information to perform efficient screen localization. The cropped region which refers to the wide screen undergoes salient visual cues extraction to retrieve the emphasized changes required in rate-of- change computation. In addition to video document indexing and retrieval, this work can improve the machine vision capability in the behavior analysis and pattern recognition.
文摘In this work, we will prove the existence of bounded solutions m W0' (f) N L (fl) for nonlinear elliptic equations - div(a(x,u, Vu)) +g(x,u,Vu) + H(x, Vu) = f, where a, g and H are Carath6odory functions which satisfy some conditions, and the rizht hand side f belongs to W-l'q (Ω).
文摘In this paper, we present a new technique of 3D face reconstruction from a sequence of images taken with cameras having varying parameters without the need to grid. This method is based on the estimation of the projection matrices of the cameras from a symmetry property which characterizes the face, these projections matrices are used with points matching in each pair of images to determine the 3D points cloud, subsequently, 3D mesh of the face is constructed with 3D Crust algorithm. Lastly, the 2D image is projected on the 3D model to generate the texture mapping. The strong point of the proposed approach is to minimize the constraints of the calibration system: we calibrated the cameras from a symmetry property which characterizes the face, this property gives us the opportunity to know some points of 3D face in a specific well-chosen global reference, to formulate a system of linear and nonlinear equations according to these 3D points, their projection in the image plan and the elements of the projections matrix. Then to solve these equations, we use a genetic algorithm which consists of finding the global optimum without the need of the initial estimation and allows to avoid the local minima of the formulated cost function. Our study is conducted on real data to demonstrate the validity and the performance of the proposed approach in terms of robustness, simplicity, stability and convergence.